Merge branch 'master' into temp-sculpt-colors

This commit is contained in:
Joseph Eagar 2021-11-03 14:39:07 -07:00
commit 3efad90211
5 changed files with 326 additions and 91 deletions

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@ -67,13 +67,20 @@ Mesh *create_grid_mesh(const int verts_x,
const float size_x,
const float size_y);
struct ConeAttributeOutputs {
StrongAnonymousAttributeID top_id;
StrongAnonymousAttributeID bottom_id;
StrongAnonymousAttributeID side_id;
};
Mesh *create_cylinder_or_cone_mesh(const float radius_top,
const float radius_bottom,
const float depth,
const int circle_segments,
const int side_segments,
const int fill_segments,
const GeometryNodeMeshCircleFillType fill_type);
const GeometryNodeMeshCircleFillType fill_type,
ConeAttributeOutputs &attribute_outputs);
Mesh *create_cuboid_mesh(float3 size, int verts_x, int verts_y, int verts_z);

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@ -24,7 +24,16 @@ namespace blender::nodes {
static void geo_node_curve_parameter_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Float>(N_("Factor")).field_source();
b.add_output<decl::Float>(N_("Factor"))
.field_source()
.description(
N_("For points, the portion of the spline's total length at the control point. For "
"Splines, the factor of that spline within the entire curve"));
b.add_output<decl::Float>(N_("Length"))
.field_source()
.description(
N_("For points, the distance along the control point's spline, For splines, the "
"distance along the entire curve"));
}
/**
@ -32,47 +41,42 @@ static void geo_node_curve_parameter_declare(NodeDeclarationBuilder &b)
* average parameter for each spline would just be 0.5, or close to it. Instead, the parameter for
* each spline is the portion of the total length at the start of the spline.
*/
static Array<float> curve_parameter_spline_domain(const CurveEval &curve, const IndexMask mask)
static Array<float> curve_length_spline_domain(const CurveEval &curve,
const IndexMask UNUSED(mask))
{
Span<SplinePtr> splines = curve.splines();
float length = 0.0f;
Array<float> parameters(splines.size());
Array<float> lengths(splines.size());
for (const int i : splines.index_range()) {
parameters[i] = length;
lengths[i] = length;
length += splines[i]->length();
}
const float total_length_inverse = length == 0.0f ? 0.0f : 1.0f / length;
mask.foreach_index([&](const int64_t i) { parameters[i] *= total_length_inverse; });
return parameters;
return lengths;
}
/**
* The parameter at each control point is the factor at the corresponding evaluated point.
*/
static void calculate_bezier_parameters(const BezierSpline &spline, MutableSpan<float> parameters)
static void calculate_bezier_lengths(const BezierSpline &spline, MutableSpan<float> lengths)
{
Span<int> offsets = spline.control_point_offsets();
Span<float> lengths = spline.evaluated_lengths();
const float total_length = spline.length();
const float total_length_inverse = total_length == 0.0f ? 0.0f : 1.0f / total_length;
Span<float> lengths_eval = spline.evaluated_lengths();
for (const int i : IndexRange(1, spline.size() - 1)) {
parameters[i] = lengths[offsets[i] - 1] * total_length_inverse;
lengths[i] = lengths_eval[offsets[i] - 1];
}
}
/**
* The parameter for poly splines is simply the evaluated lengths divided by the total length.
*/
static void calculate_poly_parameters(const PolySpline &spline, MutableSpan<float> parameters)
static void calculate_poly_length(const PolySpline &spline, MutableSpan<float> lengths)
{
Span<float> lengths = spline.evaluated_lengths();
const float total_length = spline.length();
const float total_length_inverse = total_length == 0.0f ? 0.0f : 1.0f / total_length;
for (const int i : IndexRange(1, spline.size() - 1)) {
parameters[i] = lengths[i - 1] * total_length_inverse;
Span<float> lengths_eval = spline.evaluated_lengths();
if (spline.is_cyclic()) {
lengths.drop_front(1).copy_from(lengths_eval.drop_back(1));
}
else {
lengths.drop_front(1).copy_from(lengths_eval);
}
}
@ -82,52 +86,47 @@ static void calculate_poly_parameters(const PolySpline &spline, MutableSpan<floa
* each point is not well defined. So instead, treat the control points as if they were a poly
* spline.
*/
static void calculate_nurbs_parameters(const NURBSpline &spline, MutableSpan<float> parameters)
static void calculate_nurbs_lengths(const NURBSpline &spline, MutableSpan<float> lengths)
{
Span<float3> positions = spline.positions();
Array<float> control_point_lengths(spline.size());
float length = 0.0f;
for (const int i : IndexRange(positions.size() - 1)) {
parameters[i] = length;
lengths[i] = length;
length += float3::distance(positions[i], positions[i + 1]);
}
const float total_length_inverse = length == 0.0f ? 0.0f : 1.0f / length;
for (float &parameter : parameters) {
parameter *= total_length_inverse;
}
lengths.last() = length;
}
static Array<float> curve_parameter_point_domain(const CurveEval &curve)
static Array<float> curve_length_point_domain(const CurveEval &curve)
{
Span<SplinePtr> splines = curve.splines();
Array<int> offsets = curve.control_point_offsets();
const int total_size = offsets.last();
Array<float> parameters(total_size);
Array<float> lengths(total_size);
threading::parallel_for(splines.index_range(), 128, [&](IndexRange range) {
for (const int i : range) {
const Spline &spline = *splines[i];
MutableSpan spline_factors{parameters.as_mutable_span().slice(offsets[i], spline.size())};
MutableSpan spline_factors{lengths.as_mutable_span().slice(offsets[i], spline.size())};
spline_factors.first() = 0.0f;
switch (splines[i]->type()) {
case Spline::Type::Bezier: {
calculate_bezier_parameters(static_cast<const BezierSpline &>(spline), spline_factors);
calculate_bezier_lengths(static_cast<const BezierSpline &>(spline), spline_factors);
break;
}
case Spline::Type::Poly: {
calculate_poly_parameters(static_cast<const PolySpline &>(spline), spline_factors);
calculate_poly_length(static_cast<const PolySpline &>(spline), spline_factors);
break;
}
case Spline::Type::NURBS: {
calculate_nurbs_parameters(static_cast<const NURBSpline &>(spline), spline_factors);
calculate_nurbs_lengths(static_cast<const NURBSpline &>(spline), spline_factors);
break;
}
}
}
});
return parameters;
return lengths;
}
static const GVArray *construct_curve_parameter_gvarray(const CurveEval &curve,
@ -136,13 +135,50 @@ static const GVArray *construct_curve_parameter_gvarray(const CurveEval &curve,
ResourceScope &scope)
{
if (domain == ATTR_DOMAIN_POINT) {
Array<float> parameters = curve_parameter_point_domain(curve);
return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(parameters));
Span<SplinePtr> splines = curve.splines();
Array<float> values = curve_length_point_domain(curve);
const Array<int> offsets = curve.control_point_offsets();
for (const int i_spline : curve.splines().index_range()) {
const Spline &spline = *splines[i_spline];
const float spline_length = spline.length();
const float spline_length_inv = spline_length == 0.0f ? 0.0f : 1.0f / spline_length;
for (const int i : IndexRange(spline.size())) {
values[offsets[i_spline] + i] *= spline_length_inv;
}
}
return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(values));
}
if (domain == ATTR_DOMAIN_CURVE) {
Array<float> parameters = curve_parameter_spline_domain(curve, mask);
return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(parameters));
Array<float> values = curve.accumulated_spline_lengths();
const float total_length_inv = values.last() == 0.0f ? 0.0f : 1.0f / values.last();
for (const int i : mask) {
values[i] *= total_length_inv;
}
return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(values));
}
return nullptr;
}
static const GVArray *construct_curve_length_gvarray(const CurveEval &curve,
const IndexMask mask,
const AttributeDomain domain,
ResourceScope &scope)
{
if (domain == ATTR_DOMAIN_POINT) {
Array<float> lengths = curve_length_point_domain(curve);
return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
}
if (domain == ATTR_DOMAIN_CURVE) {
if (curve.splines().size() == 1) {
Array<float> lengths(1, 0.0f);
return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
}
Array<float> lengths = curve_length_spline_domain(curve, mask);
return &scope.construct<fn::GVArray_For_ArrayContainer<Array<float>>>(std::move(lengths));
}
return nullptr;
@ -188,10 +224,51 @@ class CurveParameterFieldInput final : public fn::FieldInput {
}
};
class CurveLengthFieldInput final : public fn::FieldInput {
public:
CurveLengthFieldInput() : fn::FieldInput(CPPType::get<float>(), "Curve Length node")
{
category_ = Category::Generated;
}
const GVArray *get_varray_for_context(const fn::FieldContext &context,
IndexMask mask,
ResourceScope &scope) const final
{
if (const GeometryComponentFieldContext *geometry_context =
dynamic_cast<const GeometryComponentFieldContext *>(&context)) {
const GeometryComponent &component = geometry_context->geometry_component();
const AttributeDomain domain = geometry_context->domain();
if (component.type() == GEO_COMPONENT_TYPE_CURVE) {
const CurveComponent &curve_component = static_cast<const CurveComponent &>(component);
const CurveEval *curve = curve_component.get_for_read();
if (curve) {
return construct_curve_length_gvarray(*curve, mask, domain, scope);
}
}
}
return nullptr;
}
uint64_t hash() const override
{
/* Some random constant hash. */
return 345634563454;
}
bool is_equal_to(const fn::FieldNode &other) const override
{
return dynamic_cast<const CurveLengthFieldInput *>(&other) != nullptr;
}
};
static void geo_node_curve_parameter_exec(GeoNodeExecParams params)
{
Field<float> parameter_field{std::make_shared<CurveParameterFieldInput>()};
Field<float> length_field{std::make_shared<CurveLengthFieldInput>()};
params.set_output("Factor", std::move(parameter_field));
params.set_output("Length", std::move(length_field));
}
} // namespace blender::nodes
@ -199,7 +276,6 @@ static void geo_node_curve_parameter_exec(GeoNodeExecParams params)
void register_node_type_geo_curve_parameter()
{
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_CURVE_PARAMETER, "Curve Parameter", NODE_CLASS_INPUT, 0);
ntype.geometry_node_execute = blender::nodes::geo_node_curve_parameter_exec;
ntype.declare = blender::nodes::geo_node_curve_parameter_declare;

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@ -25,6 +25,8 @@
#include "node_geometry_util.hh"
#include <cmath>
namespace blender::nodes {
static void geo_node_mesh_primitive_cone_declare(NodeDeclarationBuilder &b)
@ -59,6 +61,9 @@ static void geo_node_mesh_primitive_cone_declare(NodeDeclarationBuilder &b)
.subtype(PROP_DISTANCE)
.description(N_("Height of the generated cone"));
b.add_output<decl::Geometry>(N_("Mesh"));
b.add_output<decl::Bool>(N_("Top")).field_source();
b.add_output<decl::Bool>(N_("Bottom")).field_source();
b.add_output<decl::Bool>(N_("Side")).field_source();
}
static void geo_node_mesh_primitive_cone_init(bNodeTree *UNUSED(ntree), bNode *node)
@ -114,6 +119,8 @@ struct ConeConfig {
int tot_edge_rings;
int tot_verts;
int tot_edges;
int tot_corners;
int tot_faces;
/* Helpful vertex indices. */
int first_vert;
@ -127,6 +134,14 @@ struct ConeConfig {
int last_fan_edges_start;
int last_edge;
/* Helpful face indices. */
int top_faces_start;
int top_faces_len;
int side_faces_start;
int side_faces_len;
int bottom_faces_start;
int bottom_faces_len;
ConeConfig(float radius_top,
float radius_bottom,
float depth,
@ -153,6 +168,7 @@ struct ConeConfig {
this->tot_edge_rings = this->calculate_total_edge_rings();
this->tot_verts = this->calculate_total_verts();
this->tot_edges = this->calculate_total_edges();
this->tot_corners = this->calculate_total_corners();
this->first_vert = 0;
this->first_ring_verts_start = this->top_has_center_vert ? 1 : first_vert;
@ -164,6 +180,36 @@ struct ConeConfig {
this->tot_quad_rings * this->circle_segments * 2;
this->last_fan_edges_start = this->tot_edges - this->circle_segments;
this->last_edge = this->tot_edges - 1;
this->top_faces_start = 0;
if (!this->top_is_point) {
this->top_faces_len = (fill_segments - 1) * circle_segments;
this->top_faces_len += this->top_has_center_vert ? circle_segments : 0;
this->top_faces_len += this->fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON ? 1 : 0;
}
else {
this->top_faces_len = 0;
}
this->side_faces_start = this->top_faces_len;
if (this->top_is_point && this->bottom_is_point) {
this->side_faces_len = 0;
}
else {
this->side_faces_len = side_segments * circle_segments;
}
if (!this->bottom_is_point) {
this->bottom_faces_len = (fill_segments - 1) * circle_segments;
this->bottom_faces_len += this->bottom_has_center_vert ? circle_segments : 0;
this->bottom_faces_len += this->fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON ? 1 : 0;
}
else {
this->bottom_faces_len = 0;
}
this->bottom_faces_start = this->side_faces_start + this->side_faces_len;
this->tot_faces = this->top_faces_len + this->side_faces_len + this->bottom_faces_len;
}
private:
@ -171,10 +217,7 @@ struct ConeConfig {
int calculate_total_edge_rings();
int calculate_total_verts();
int calculate_total_edges();
public:
int get_tot_corners() const;
int get_tot_faces() const;
int calculate_total_corners();
};
int ConeConfig::calculate_total_quad_rings()
@ -268,7 +311,7 @@ int ConeConfig::calculate_total_edges()
return edge_total;
}
int ConeConfig::get_tot_corners() const
int ConeConfig::calculate_total_corners()
{
if (top_is_point && bottom_is_point) {
return 0;
@ -295,32 +338,6 @@ int ConeConfig::get_tot_corners() const
return corner_total;
}
int ConeConfig::get_tot_faces() const
{
if (top_is_point && bottom_is_point) {
return 0;
}
int face_total = 0;
if (top_has_center_vert) {
face_total += circle_segments;
}
else if (!top_is_point && fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON) {
face_total++;
}
face_total += tot_quad_rings * circle_segments;
if (bottom_has_center_vert) {
face_total += circle_segments;
}
else if (!bottom_is_point && fill_type == GEO_NODE_MESH_CIRCLE_FILL_NGON) {
face_total++;
}
return face_total;
}
static void calculate_cone_vertices(const MutableSpan<MVert> &verts, const ConeConfig &config)
{
Array<float2> circle(config.circle_segments);
@ -542,6 +559,60 @@ static void calculate_cone_faces(const MutableSpan<MLoop> &loops,
}
}
static void calculate_selection_outputs(Mesh *mesh,
const ConeConfig &config,
ConeAttributeOutputs &attribute_outputs)
{
MeshComponent mesh_component;
mesh_component.replace(mesh, GeometryOwnershipType::Editable);
/* Populate "Top" selection output. */
if (attribute_outputs.top_id) {
const bool face = !config.top_is_point && config.fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
OutputAttribute_Typed<bool> attribute = mesh_component.attribute_try_get_for_output_only<bool>(
attribute_outputs.top_id.get(), face ? ATTR_DOMAIN_FACE : ATTR_DOMAIN_POINT);
MutableSpan<bool> selection = attribute.as_span();
if (config.top_is_point) {
selection[config.first_vert] = true;
}
else {
selection.slice(0, face ? config.top_faces_len : config.circle_segments).fill(true);
}
attribute.save();
}
/* Populate "Bottom" selection output. */
if (attribute_outputs.bottom_id) {
const bool face = !config.bottom_is_point &&
config.fill_type != GEO_NODE_MESH_CIRCLE_FILL_NONE;
OutputAttribute_Typed<bool> attribute = mesh_component.attribute_try_get_for_output_only<bool>(
attribute_outputs.bottom_id.get(), face ? ATTR_DOMAIN_FACE : ATTR_DOMAIN_POINT);
MutableSpan<bool> selection = attribute.as_span();
if (config.bottom_is_point) {
selection[config.last_vert] = true;
}
else {
selection
.slice(config.bottom_faces_start,
face ? config.bottom_faces_len : config.circle_segments)
.fill(true);
}
attribute.save();
}
/* Populate "Side" selection output. */
if (attribute_outputs.side_id) {
OutputAttribute_Typed<bool> attribute = mesh_component.attribute_try_get_for_output_only<bool>(
attribute_outputs.side_id.get(), ATTR_DOMAIN_FACE);
MutableSpan<bool> selection = attribute.as_span();
selection.slice(config.side_faces_start, config.side_faces_len).fill(true);
attribute.save();
}
}
/**
* If the top is the cone tip or has a fill, it is unwrapped into a circle in the
* lower left quadrant of the UV.
@ -685,7 +756,8 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
const int circle_segments,
const int side_segments,
const int fill_segments,
const GeometryNodeMeshCircleFillType fill_type)
const GeometryNodeMeshCircleFillType fill_type,
ConeAttributeOutputs &attribute_outputs)
{
const ConeConfig config(
radius_top, radius_bottom, depth, circle_segments, side_segments, fill_segments, fill_type);
@ -703,7 +775,7 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
}
Mesh *mesh = BKE_mesh_new_nomain(
config.tot_verts, config.tot_edges, 0, config.get_tot_corners(), config.get_tot_faces());
config.tot_verts, config.tot_edges, 0, config.tot_corners, config.tot_faces);
BKE_id_material_eval_ensure_default_slot(&mesh->id);
MutableSpan<MVert> verts{mesh->mvert, mesh->totvert};
@ -715,6 +787,7 @@ Mesh *create_cylinder_or_cone_mesh(const float radius_top,
calculate_cone_edges(edges, config);
calculate_cone_faces(loops, polys, config);
calculate_cone_uvs(mesh, config);
calculate_selection_outputs(mesh, config, attribute_outputs);
BKE_mesh_normals_tag_dirty(mesh);
@ -728,38 +801,76 @@ static void geo_node_mesh_primitive_cone_exec(GeoNodeExecParams params)
const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
storage.fill_type;
auto return_default = [&]() {
params.set_output("Top", fn::make_constant_field<bool>(false));
params.set_output("Bottom", fn::make_constant_field<bool>(false));
params.set_output("Side", fn::make_constant_field<bool>(false));
params.set_output("Mesh", GeometrySet());
};
const int circle_segments = params.extract_input<int>("Vertices");
if (circle_segments < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
params.set_output("Mesh", GeometrySet());
return;
return return_default();
}
const int side_segments = params.extract_input<int>("Side Segments");
if (side_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Side Segments must be at least 1"));
params.set_output("Mesh", GeometrySet());
return;
return return_default();
}
const bool no_fill = fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE;
const int fill_segments = no_fill ? 1 : params.extract_input<int>("Fill Segments");
if (fill_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Fill Segments must be at least 1"));
params.set_output("Mesh", GeometrySet());
return;
return return_default();
}
const float radius_top = params.extract_input<float>("Radius Top");
const float radius_bottom = params.extract_input<float>("Radius Bottom");
const float depth = params.extract_input<float>("Depth");
Mesh *mesh = create_cylinder_or_cone_mesh(
radius_top, radius_bottom, depth, circle_segments, side_segments, fill_segments, fill_type);
ConeAttributeOutputs attribute_outputs;
if (params.output_is_required("Top")) {
attribute_outputs.top_id = StrongAnonymousAttributeID("top_selection");
}
if (params.output_is_required("Bottom")) {
attribute_outputs.bottom_id = StrongAnonymousAttributeID("bottom_selection");
}
if (params.output_is_required("Side")) {
attribute_outputs.side_id = StrongAnonymousAttributeID("side_selection");
}
Mesh *mesh = create_cylinder_or_cone_mesh(radius_top,
radius_bottom,
depth,
circle_segments,
side_segments,
fill_segments,
fill_type,
attribute_outputs);
/* Transform the mesh so that the base of the cone is at the origin. */
BKE_mesh_translate(mesh, float3(0.0f, 0.0f, depth * 0.5f), false);
if (attribute_outputs.top_id) {
params.set_output("Top",
AnonymousAttributeFieldInput::Create<bool>(
std::move(attribute_outputs.top_id), params.attribute_producer_name()));
}
if (attribute_outputs.bottom_id) {
params.set_output(
"Bottom",
AnonymousAttributeFieldInput::Create<bool>(std::move(attribute_outputs.bottom_id),
params.attribute_producer_name()));
}
if (attribute_outputs.side_id) {
params.set_output("Side",
AnonymousAttributeFieldInput::Create<bool>(
std::move(attribute_outputs.side_id), params.attribute_producer_name()));
}
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}

View File

@ -55,6 +55,9 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
.subtype(PROP_DISTANCE)
.description(N_("The height of the cylinder"));
b.add_output<decl::Geometry>(N_("Mesh"));
b.add_output<decl::Bool>(N_("Top")).field_source();
b.add_output<decl::Bool>(N_("Bottom")).field_source();
b.add_output<decl::Bool>(N_("Side")).field_source();
}
static void geo_node_mesh_primitive_cylinder_layout(uiLayout *layout,
@ -97,33 +100,71 @@ static void geo_node_mesh_primitive_cylinder_exec(GeoNodeExecParams params)
const GeometryNodeMeshCircleFillType fill_type = (const GeometryNodeMeshCircleFillType)
storage.fill_type;
auto return_default = [&]() {
params.set_output("Top", fn::make_constant_field<bool>(false));
params.set_output("Bottom", fn::make_constant_field<bool>(false));
params.set_output("Side", fn::make_constant_field<bool>(false));
params.set_output("Mesh", GeometrySet());
};
const float radius = params.extract_input<float>("Radius");
const float depth = params.extract_input<float>("Depth");
const int circle_segments = params.extract_input<int>("Vertices");
if (circle_segments < 3) {
params.error_message_add(NodeWarningType::Info, TIP_("Vertices must be at least 3"));
params.set_output("Mesh", GeometrySet());
return;
return return_default();
}
const int side_segments = params.extract_input<int>("Side Segments");
if (side_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Side Segments must be at least 1"));
params.set_output("Mesh", GeometrySet());
return;
return return_default();
}
const bool no_fill = fill_type == GEO_NODE_MESH_CIRCLE_FILL_NONE;
const int fill_segments = no_fill ? 1 : params.extract_input<int>("Fill Segments");
if (fill_segments < 1) {
params.error_message_add(NodeWarningType::Info, TIP_("Fill Segments must be at least 1"));
params.set_output("Mesh", GeometrySet());
return;
return return_default();
}
ConeAttributeOutputs attribute_outputs;
if (params.output_is_required("Top")) {
attribute_outputs.top_id = StrongAnonymousAttributeID("top_selection");
}
if (params.output_is_required("Bottom")) {
attribute_outputs.bottom_id = StrongAnonymousAttributeID("bottom_selection");
}
if (params.output_is_required("Side")) {
attribute_outputs.side_id = StrongAnonymousAttributeID("side_selection");
}
/* The cylinder is a special case of the cone mesh where the top and bottom radius are equal. */
Mesh *mesh = create_cylinder_or_cone_mesh(
radius, radius, depth, circle_segments, side_segments, fill_segments, fill_type);
Mesh *mesh = create_cylinder_or_cone_mesh(radius,
radius,
depth,
circle_segments,
side_segments,
fill_segments,
fill_type,
attribute_outputs);
if (attribute_outputs.top_id) {
params.set_output("Top",
AnonymousAttributeFieldInput::Create<bool>(
std::move(attribute_outputs.top_id), params.attribute_producer_name()));
}
if (attribute_outputs.bottom_id) {
params.set_output(
"Bottom",
AnonymousAttributeFieldInput::Create<bool>(std::move(attribute_outputs.bottom_id),
params.attribute_producer_name()));
}
if (attribute_outputs.side_id) {
params.set_output("Side",
AnonymousAttributeFieldInput::Create<bool>(
std::move(attribute_outputs.side_id), params.attribute_producer_name()));
}
params.set_output("Mesh", GeometrySet::create_with_mesh(mesh));
}