UI: Adjust width of Pivot, Shading and Transform Orientations popovers
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46bdbc6c78
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405c6c077f
Notes:
blender-bot
2023-02-14 05:38:35 +01:00
Referenced by issue #55805, f12 render crash eevee Referenced by issue #55756, Quick Favorites Referenced by issue #55762, Eevee, 3D Viewport, Draw problem Referenced by issue #55764, Undo in edit mode causes a crash Referenced by issue #55748, It crashes frequently when moving some slider of a material.
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@ -3672,6 +3672,7 @@ class VIEW3D_PT_shading(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'HEADER'
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bl_label = "Shading"
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bl_ui_units_x = 11
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@classmethod
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def poll(cls, context):
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@ -4110,6 +4111,7 @@ class VIEW3D_PT_pivot_point(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'HEADER'
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bl_label = "Pivot Point"
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bl_ui_units_x = 8
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def draw(self, context):
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toolsettings = context.tool_settings
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@ -4174,6 +4176,7 @@ class VIEW3D_PT_transform_orientations(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'HEADER'
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bl_label = "Transform Orientations"
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bl_ui_units_x = 8
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@classmethod
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def poll(cls, context):
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