Fix T91598: Decreasing sample count causes viewport to reset
Differential Revision: https://developer.blender.org/D12601
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blender-bot
2023-02-13 17:37:52 +01:00
Referenced by issue #91598, Cycles regression: Decreasing sample count below current viewport samples causes viewport to reset
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@ -261,6 +261,7 @@ RenderWork Session::run_update_for_next_iteration()
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bool have_tiles = true;
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bool switched_to_new_tile = false;
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const bool did_reset = delayed_reset_.do_reset;
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if (delayed_reset_.do_reset) {
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thread_scoped_lock buffers_lock(buffers_mutex_);
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do_delayed_reset();
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@ -272,8 +273,12 @@ RenderWork Session::run_update_for_next_iteration()
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/* Update number of samples in the integrator.
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* Ideally this would need to happen once in `Session::set_samples()`, but the issue there is
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* the initial configuration when Session is created where the `set_samples()` is not used. */
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scene->integrator->set_aa_samples(params.samples);
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* the initial configuration when Session is created where the `set_samples()` is not used.
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*
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* NOTE: Unless reset was requested only allow increasing number of samples. */
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if (did_reset || scene->integrator->get_aa_samples() < params.samples) {
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scene->integrator->set_aa_samples(params.samples);
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}
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/* Update denoiser settings. */
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{
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