Draw Manager: Marked work around code.

Mark the work around that was added for the VSE memory leak.
This commit is contained in:
Jeroen Bakker 2022-02-02 15:04:57 +01:00
parent fd35aa48d1
commit 40b84ffc50
5 changed files with 6 additions and 5 deletions

@ -1 +1 @@
Subproject commit 620b85f16d03a6aadd7cae56969c9c29b06b992d
Subproject commit 050058417452bfba0cc9ae8692173eb02ac1ef3a

@ -1 +1 @@
Subproject commit 67f1fbca1482d9d9362a4001332e785c3fd5d230
Subproject commit faa9fc7f98e19be54a715c24061185b04dff5b6c

@ -1 +1 @@
Subproject commit 7936dde9ece881d531b1a2ee6c45ddb56d30038c
Subproject commit 61e45814503f51963c91c51aaf764612e7c5dc72

View File

@ -314,7 +314,7 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
0);
imb_freerectImbuf_all(&extracted_buffer);
}
/* TODO(jbakker): Find leak when rendering VSE and remove this call. */
if (float_buffer_created) {
imb_freerectfloatImBuf(iterator.tile_data.tile_buffer);
}
@ -430,6 +430,7 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
uv_to_texel,
crop_rect_ptr);
/* TODO(jbakker): Find leak when rendering VSE and remove this call. */
if (float_buffer_created) {
imb_freerectfloatImBuf(&tile_buffer);
}

@ -1 +1 @@
Subproject commit 26bc78162ec89f21453ce3ded7b999bc6649f32b
Subproject commit 7fd2ed908b4f50140670caf6786e5ed245b79137