Cleanup: remove BKE_mesh_free_data use for lineart mesh copies
Even though this didn't leak memory, BKE_mesh_free_data doesn't handle freeing data that is part of the ID making it error prone.
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@ -41,6 +41,7 @@
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#include "BKE_gpencil.h"
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#include "BKE_gpencil_geom.h"
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#include "BKE_gpencil_modifier.h"
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#include "BKE_lib_id.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_object.h"
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@ -1691,8 +1692,7 @@ static void lineart_geometry_object_load(LineartObjectInfo *obi, LineartRenderBu
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}
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if (obi->free_use_mesh) {
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BKE_mesh_free_data(obi->original_me);
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MEM_freeN(obi->original_me);
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BKE_id_free(NULL, &obi->original_me);
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}
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if (rb->remove_doubles) {
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