Edit Mesh: Multi object color reverse

D3173 by @la10
This commit is contained in:
Campbell Barton 2018-05-04 19:16:43 +02:00
parent 3f6fac91ff
commit 42c5c20e54
Notes: blender-bot 2023-02-14 08:45:09 +01:00
Referenced by issue #54643, Multi-Object-Mode: EditMesh Tools
1 changed files with 26 additions and 14 deletions

View File

@ -2321,26 +2321,38 @@ static int edbm_reverse_uvs_exec(bContext *C, wmOperator *op)
static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(ob);
BMOperator bmop;
/* get the direction from RNA */
/* get the direction from RNA */
const bool use_ccw = RNA_boolean_get(op->ptr, "use_ccw");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "rotate_colors faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(ob);
if (em->bm->totfacesel == 0) {
continue;
}
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
BMOperator bmop;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "rotate_colors faces=%hf use_ccw=%b", BM_ELEM_SELECT, use_ccw);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, true)) {
continue;
}
/* dependencies graph and notification stuff */
EDBM_update_generic(em, false, false);
}
/* dependencies graph and notification stuff */
EDBM_update_generic(em, false, false);
MEM_freeN(objects);
return OPERATOR_FINISHED;
}