Fix for mistake in recent shadow addition in tabs
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a19f077541
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@ -469,9 +469,9 @@ void paste_gpdata(Scene *scene)
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/* -------------------------------------- */
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/* Snap Tools */
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static short snap_gpf_nearest(bGPDframe *gpf, Scene *UNUSED(scene))
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static short snap_gpf_nearest(bGPDframe *UNUSED(gpf), Scene *UNUSED(scene))
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{
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#if 0 /* XXX: gpf->framenum is already an int! */
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#if 0 /* note: gpf->framenum is already an int! */
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if (gpf->flag & GP_FRAME_SELECT)
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gpf->framenum = (int)(floor(gpf->framenum + 0.5));
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#endif
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@ -1450,6 +1450,10 @@ void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
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ui_fontscale(&fstyle_points, aspect / (U.pixelsize * 1.1f));
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BLF_size(fontid, fstyle_points, U.dpi);
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BLF_enable(fontid, BLF_SHADOW);
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BLF_shadow(fontid, 3, 1.0f, 1.0f, 1.0f, 0.25f);
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BLF_shadow_offset(fontid, -1, -1);
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BLI_assert(UI_panel_category_is_visible(ar));
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@ -1543,12 +1547,8 @@ void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
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/* tab titles */
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/* first draw shadow, in this case white */
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glColor3ubv(theme_col_text);
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/* draw white shadow to give text more depth */
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BLF_enable(fontid, BLF_SHADOW);
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BLF_shadow(fontid, 3, 1.0f, 1.0f, 1.0f, 0.25f);
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BLF_shadow_offset(fontid, -1, -1);
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glColor3ubv(theme_col_text);
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/* main tab title */
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BLF_draw(fontid, category_id_draw, category_draw_len);
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@ -1592,6 +1592,8 @@ void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
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BLF_disable(fontid, BLF_ROTATION);
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BLF_disable(fontid, BLF_SHADOW);
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if (fstyle->kerning == 1) {
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BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
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}
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