Sequencer: GL preview, use transparent background
Fixes T47425, match 2.76 and non-preview behavior
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blender-bot
2023-02-14 09:33:11 +01:00
Referenced by issue #47425, VSE Scene Strip overlay/OpenGL issue?
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@ -3250,7 +3250,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
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scene, camera, width, height, IB_rect,
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context->scene->r.seq_prev_type,
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(context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
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use_gpencil, true, scene->r.alphamode,
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use_gpencil, false, scene->r.alphamode,
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context->gpu_samples, context->gpu_full_samples, viewname,
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context->gpu_fx, context->gpu_offscreen, err_out);
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if (ibuf == NULL) {
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