Geometry Nodes: reduce overhead when processing single values

Currently the geometry nodes evaluator always stores a field for every
type that supports it, even if it is just a single value. This results in a lot
of overhead when there are many sockets that just contain a single
value, which is often the case.

This introduces a new `ValueOrField<T>` type that is used by the geometry
nodes evaluator. Now a field will only be created when it is actually
necessary. See D13307 for more details. In extrem cases this can speed
up the evaluation 2-3x (those cases are probably never hit in practice
though, but it's good to get rid of unnecessary overhead nevertheless).

Differential Revision: https://developer.blender.org/D13307
This commit is contained in:
Jacques Lucke 2021-11-23 14:47:25 +01:00
parent 0bedd5d14f
commit 47276b8470
9 changed files with 388 additions and 109 deletions

View File

@ -843,29 +843,43 @@ struct SocketTooltipData {
bNodeSocket *socket;
};
static void create_inspection_string_for_generic_value(const geo_log::GenericValueLog &value_log,
std::stringstream &ss)
static void create_inspection_string_for_generic_value(const GPointer value, std::stringstream &ss)
{
auto id_to_inspection_string = [&](ID *id, short idcode) {
ss << (id ? id->name + 2 : TIP_("None")) << " (" << BKE_idtype_idcode_to_name(idcode) << ")";
};
const GPointer value = value_log.value();
const CPPType &type = *value.type();
const void *buffer = value.get();
if (type.is<Object *>()) {
id_to_inspection_string((ID *)*value.get<Object *>(), ID_OB);
id_to_inspection_string((ID *)buffer, ID_OB);
}
else if (type.is<Material *>()) {
id_to_inspection_string((ID *)*value.get<Material *>(), ID_MA);
id_to_inspection_string((ID *)buffer, ID_MA);
}
else if (type.is<Tex *>()) {
id_to_inspection_string((ID *)*value.get<Tex *>(), ID_TE);
id_to_inspection_string((ID *)buffer, ID_TE);
}
else if (type.is<Image *>()) {
id_to_inspection_string((ID *)*value.get<Image *>(), ID_IM);
id_to_inspection_string((ID *)buffer, ID_IM);
}
else if (type.is<Collection *>()) {
id_to_inspection_string((ID *)*value.get<Collection *>(), ID_GR);
id_to_inspection_string((ID *)buffer, ID_GR);
}
else if (type.is<int>()) {
ss << *(int *)buffer << TIP_(" (Integer)");
}
else if (type.is<float>()) {
ss << *(float *)buffer << TIP_(" (Float)");
}
else if (type.is<blender::float3>()) {
ss << *(blender::float3 *)buffer << TIP_(" (Vector)");
}
else if (type.is<bool>()) {
ss << ((*(bool *)buffer) ? TIP_("True") : TIP_("False")) << TIP_(" (Boolean)");
}
else if (type.is<std::string>()) {
ss << *(std::string *)buffer << TIP_(" (String)");
}
}
@ -880,21 +894,7 @@ static void create_inspection_string_for_gfield(const geo_log::GFieldValueLog &v
if (field) {
BUFFER_FOR_CPP_TYPE_VALUE(type, buffer);
blender::fn::evaluate_constant_field(field, buffer);
if (type.is<int>()) {
ss << *(int *)buffer << TIP_(" (Integer)");
}
else if (type.is<float>()) {
ss << *(float *)buffer << TIP_(" (Float)");
}
else if (type.is<blender::float3>()) {
ss << *(blender::float3 *)buffer << TIP_(" (Vector)");
}
else if (type.is<bool>()) {
ss << ((*(bool *)buffer) ? TIP_("True") : TIP_("False")) << TIP_(" (Boolean)");
}
else if (type.is<std::string>()) {
ss << *(std::string *)buffer << TIP_(" (String)");
}
create_inspection_string_for_generic_value({type, buffer}, ss);
type.destruct(buffer);
}
else {
@ -1023,7 +1023,7 @@ static std::optional<std::string> create_socket_inspection_string(bContext *C,
std::stringstream ss;
if (const geo_log::GenericValueLog *generic_value_log =
dynamic_cast<const geo_log::GenericValueLog *>(value_log)) {
create_inspection_string_for_generic_value(*generic_value_log, ss);
create_inspection_string_for_generic_value(generic_value_log->value(), ss);
}
if (const geo_log::GFieldValueLog *gfield_value_log =
dynamic_cast<const geo_log::GFieldValueLog *>(value_log)) {

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@ -178,11 +178,19 @@ class GFieldRef : public GFieldBase<const FieldNode *> {
}
};
namespace detail {
/* Utility class to make #is_field_v work. */
struct TypedFieldBase {
};
} // namespace detail
/**
* A typed version of #GField. It has the same memory layout as #GField.
*/
template<typename T> class Field : public GField {
template<typename T> class Field : public GField, detail::TypedFieldBase {
public:
using base_type = T;
Field() = default;
Field(GField field) : GField(std::move(field))
@ -196,6 +204,11 @@ template<typename T> class Field : public GField {
}
};
/** True when T is any Field<...> type. */
template<typename T>
static constexpr bool is_field_v = std::is_base_of_v<detail::TypedFieldBase, T> &&
!std::is_same_v<detail::TypedFieldBase, T>;
/**
* A #FieldNode that allows composing existing fields into new fields.
*/
@ -419,6 +432,8 @@ template<typename T> Field<T> make_constant_field(T value)
return Field<T>{GField{std::move(operation), 0}};
}
GField make_constant_field(const CPPType &type, const void *value);
GField make_field_constant_if_possible(GField field);
class IndexFieldInput final : public FieldInput {
@ -437,6 +452,52 @@ class IndexFieldInput final : public FieldInput {
/** \} */
/* -------------------------------------------------------------------- */
/** \name Value or Field Class
*
* Utility class that wraps a single value and a field, to simplify accessing both of the types.
* \{ */
template<typename T> struct ValueOrField {
/** Value that is used when the field is empty. */
T value{};
Field<T> field;
ValueOrField() = default;
ValueOrField(T value) : value(std::move(value))
{
}
ValueOrField(Field<T> field) : field(std::move(field))
{
}
bool is_field() const
{
return (bool)this->field;
}
Field<T> as_field() const
{
if (this->field) {
return this->field;
}
return make_constant_field(this->value);
}
T as_value() const
{
if (this->field) {
/* This returns a default value when the field is not constant. */
return evaluate_constant_field(this->field);
}
return this->value;
}
};
/** \} */
/* -------------------------------------------------------------------- */
/** \name #FieldNode Inline Methods
* \{ */

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@ -60,6 +60,84 @@ class FieldCPPType : public CPPType {
}
};
class ValueOrFieldCPPType : public CPPType {
private:
const CPPType &base_type_;
void (*construct_from_value_)(void *dst, const void *value);
void (*construct_from_field_)(void *dst, GField field);
const void *(*get_value_ptr_)(const void *value_or_field);
const GField *(*get_field_ptr_)(const void *value_or_field);
bool (*is_field_)(const void *value_or_field);
GField (*as_field_)(const void *value_or_field);
public:
template<typename T>
ValueOrFieldCPPType(FieldCPPTypeParam<ValueOrField<T>> /* unused */, StringRef debug_name)
: CPPType(CPPTypeParam<ValueOrField<T>, CPPTypeFlags::None>(), debug_name),
base_type_(CPPType::get<T>())
{
construct_from_value_ = [](void *dst, const void *value_or_field) {
new (dst) ValueOrField<T>(*(const T *)value_or_field);
};
construct_from_field_ = [](void *dst, GField field) {
new (dst) ValueOrField<T>(Field<T>(std::move(field)));
};
get_value_ptr_ = [](const void *value_or_field) {
return (const void *)&((ValueOrField<T> *)value_or_field)->value;
};
get_field_ptr_ = [](const void *value_or_field) -> const GField * {
return &((ValueOrField<T> *)value_or_field)->field;
};
is_field_ = [](const void *value_or_field) {
return ((ValueOrField<T> *)value_or_field)->is_field();
};
as_field_ = [](const void *value_or_field) -> GField {
return ((ValueOrField<T> *)value_or_field)->as_field();
};
}
const CPPType &base_type() const
{
return base_type_;
}
void construct_from_value(void *dst, const void *value) const
{
construct_from_value_(dst, value);
}
void construct_from_field(void *dst, GField field) const
{
construct_from_field_(dst, field);
}
const void *get_value_ptr(const void *value_or_field) const
{
return get_value_ptr_(value_or_field);
}
void *get_value_ptr(void *value_or_field) const
{
/* Use `const_cast` to avoid duplicating the callback for the non-const case. */
return const_cast<void *>(get_value_ptr_(value_or_field));
}
const GField *get_field_ptr(const void *value_or_field) const
{
return get_field_ptr_(value_or_field);
}
bool is_field(const void *value_or_field) const
{
return is_field_(value_or_field);
}
GField as_field(const void *value_or_field) const
{
return as_field_(value_or_field);
}
};
} // namespace blender::fn
#define MAKE_FIELD_CPP_TYPE(DEBUG_NAME, FIELD_TYPE) \
@ -69,4 +147,13 @@ class FieldCPPType : public CPPType {
static blender::fn::FieldCPPType cpp_type{ \
blender::fn::FieldCPPTypeParam<blender::fn::Field<FIELD_TYPE>>(), STRINGIFY(DEBUG_NAME)}; \
return cpp_type; \
} \
template<> \
const blender::fn::CPPType & \
blender::fn::CPPType::get_impl<blender::fn::ValueOrField<FIELD_TYPE>>() \
{ \
static blender::fn::ValueOrFieldCPPType cpp_type{ \
blender::fn::FieldCPPTypeParam<blender::fn::ValueOrField<FIELD_TYPE>>(), \
STRINGIFY(DEBUG_NAME##OrValue)}; \
return cpp_type; \
}

View File

@ -511,10 +511,16 @@ GField make_field_constant_if_possible(GField field)
const CPPType &type = field.cpp_type();
BUFFER_FOR_CPP_TYPE_VALUE(type, buffer);
evaluate_constant_field(field, buffer);
auto constant_fn = std::make_unique<CustomMF_GenericConstant>(type, buffer, true);
GField new_field = make_constant_field(type, buffer);
type.destruct(buffer);
return new_field;
}
GField make_constant_field(const CPPType &type, const void *value)
{
auto constant_fn = std::make_unique<CustomMF_GenericConstant>(type, value, true);
auto operation = std::make_shared<FieldOperation>(std::move(constant_fn));
return GField{operation, 0};
return GField{std::move(operation), 0};
}
GVArray FieldContext::get_varray_for_input(const FieldInput &field_input,

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@ -98,6 +98,7 @@
#include "NOD_node_declaration.hh"
#include "FN_field.hh"
#include "FN_field_cpp_type.hh"
#include "FN_multi_function.hh"
using blender::Array;
@ -113,9 +114,11 @@ using blender::StringRef;
using blender::StringRefNull;
using blender::Vector;
using blender::bke::OutputAttribute;
using blender::fn::Field;
using blender::fn::GField;
using blender::fn::GMutablePointer;
using blender::fn::GPointer;
using blender::fn::ValueOrField;
using blender::nodes::FieldInferencingInterface;
using blender::nodes::GeoNodeExecParams;
using blender::nodes::InputSocketFieldType;
@ -491,35 +494,34 @@ static void init_socket_cpp_value_from_property(const IDProperty &property,
else if (property.type == IDP_DOUBLE) {
value = (float)IDP_Double(&property);
}
new (r_value) blender::fn::Field<float>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<float>(value);
break;
}
case SOCK_INT: {
int value = IDP_Int(&property);
new (r_value) blender::fn::Field<int>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<int>(value);
break;
}
case SOCK_VECTOR: {
float3 value;
copy_v3_v3(value, (const float *)IDP_Array(&property));
new (r_value) blender::fn::Field<float3>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<float3>(value);
break;
}
case SOCK_RGBA: {
blender::ColorGeometry4f value;
copy_v4_v4((float *)value, (const float *)IDP_Array(&property));
new (r_value) blender::fn::Field<ColorGeometry4f>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<ColorGeometry4f>(value);
break;
}
case SOCK_BOOLEAN: {
bool value = IDP_Int(&property) != 0;
new (r_value) blender::fn::Field<bool>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<bool>(value);
break;
}
case SOCK_STRING: {
std::string value = IDP_String(&property);
new (r_value)
blender::fn::Field<std::string>(blender::fn::make_constant_field(std::move(value)));
new (r_value) ValueOrField<std::string>(std::move(value));
break;
}
case SOCK_OBJECT: {
@ -740,7 +742,12 @@ static void initialize_group_input(NodesModifierData &nmd,
const StringRef attribute_name{IDP_String(property_attribute_name)};
auto attribute_input = std::make_shared<blender::bke::AttributeFieldInput>(
attribute_name, *socket_type.base_cpp_type);
new (r_value) blender::fn::GField(std::move(attribute_input), 0);
GField attribute_field{std::move(attribute_input), 0};
const blender::fn::ValueOrFieldCPPType *cpp_type =
dynamic_cast<const blender::fn::ValueOrFieldCPPType *>(
socket_type.geometry_nodes_cpp_type);
BLI_assert(cpp_type != nullptr);
cpp_type->construct_from_field(r_value, std::move(attribute_field));
}
else {
init_socket_cpp_value_from_property(
@ -904,7 +911,11 @@ static void store_output_value_in_geometry(GeometrySet &geometry_set,
if (attribute_name.is_empty()) {
return;
}
const GField &field = *(const GField *)value.get();
const blender::fn::ValueOrFieldCPPType *cpp_type =
dynamic_cast<const blender::fn::ValueOrFieldCPPType *>(value.type());
BLI_assert(cpp_type != nullptr);
const GField field = cpp_type->as_field(value.get());
const bNodeSocket *interface_socket = (bNodeSocket *)BLI_findlink(&nmd->node_group->outputs,
socket.index());
const AttributeDomain domain = (AttributeDomain)interface_socket->attribute_domain;

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@ -39,9 +39,11 @@ namespace blender::modifiers::geometry_nodes {
using fn::CPPType;
using fn::Field;
using fn::FieldCPPType;
using fn::GField;
using fn::GValueMap;
using fn::GVArray;
using fn::ValueOrField;
using fn::ValueOrFieldCPPType;
using nodes::GeoNodeExecParams;
using namespace fn::multi_function_types;
@ -348,18 +350,19 @@ static bool get_implicit_socket_input(const SocketRef &socket, void *r_value)
GEO_NODE_CURVE_HANDLE_LEFT ?
"handle_left" :
"handle_right";
new (r_value) Field<float3>(bke::AttributeFieldInput::Create<float3>(side));
new (r_value) ValueOrField<float3>(bke::AttributeFieldInput::Create<float3>(side));
return true;
}
new (r_value) Field<float3>(bke::AttributeFieldInput::Create<float3>("position"));
new (r_value) ValueOrField<float3>(bke::AttributeFieldInput::Create<float3>("position"));
return true;
}
if (socket.typeinfo()->type == SOCK_INT) {
if (ELEM(bnode.type, FN_NODE_RANDOM_VALUE, GEO_NODE_INSTANCE_ON_POINTS)) {
new (r_value) Field<int>(std::make_shared<bke::IDAttributeFieldInput>());
new (r_value)
ValueOrField<int>(Field<int>(std::make_shared<bke::IDAttributeFieldInput>()));
return true;
}
new (r_value) Field<int>(std::make_shared<fn::IndexFieldInput>());
new (r_value) ValueOrField<int>(Field<int>(std::make_shared<fn::IndexFieldInput>()));
return true;
}
}
@ -943,8 +946,9 @@ class GeometryNodesEvaluator {
LinearAllocator<> &allocator = local_allocators_.local();
/* Prepare the inputs for the multi function. */
Vector<GField> input_fields;
bool any_input_is_field = false;
Vector<const void *, 16> input_values;
Vector<const ValueOrFieldCPPType *, 16> input_types;
for (const int i : node->inputs().index_range()) {
const InputSocketRef &socket_ref = node->input(i);
if (!socket_ref.is_available()) {
@ -955,7 +959,37 @@ class GeometryNodesEvaluator {
BLI_assert(input_state.was_ready_for_execution);
SingleInputValue &single_value = *input_state.value.single;
BLI_assert(single_value.value != nullptr);
input_fields.append(std::move(*(GField *)single_value.value));
const ValueOrFieldCPPType &field_cpp_type = static_cast<const ValueOrFieldCPPType &>(
*input_state.type);
input_values.append(single_value.value);
input_types.append(&field_cpp_type);
if (field_cpp_type.is_field(single_value.value)) {
any_input_is_field = true;
}
}
if (any_input_is_field) {
this->execute_multi_function_node__field(
node, fn_item, node_state, allocator, input_values, input_types);
}
else {
this->execute_multi_function_node__value(
node, *fn_item.fn, node_state, allocator, input_values, input_types);
}
}
void execute_multi_function_node__field(const DNode node,
const nodes::NodeMultiFunctions::Item &fn_item,
NodeState &node_state,
LinearAllocator<> &allocator,
Span<const void *> input_values,
Span<const ValueOrFieldCPPType *> input_types)
{
Vector<GField> input_fields;
for (const int i : input_values.index_range()) {
const void *input_value_or_field = input_values[i];
const ValueOrFieldCPPType &field_cpp_type = *input_types[i];
input_fields.append(field_cpp_type.as_field(input_value_or_field));
}
std::shared_ptr<fn::FieldOperation> operation;
@ -966,7 +1000,6 @@ class GeometryNodesEvaluator {
operation = std::make_shared<fn::FieldOperation>(*fn_item.fn, std::move(input_fields));
}
/* Forward outputs. */
int output_index = 0;
for (const int i : node->outputs().index_range()) {
const OutputSocketRef &socket_ref = node->output(i);
@ -975,16 +1008,68 @@ class GeometryNodesEvaluator {
}
OutputState &output_state = node_state.outputs[i];
const DOutputSocket socket{node.context(), &socket_ref};
const CPPType *cpp_type = get_socket_cpp_type(socket_ref);
const ValueOrFieldCPPType *cpp_type = static_cast<const ValueOrFieldCPPType *>(
get_socket_cpp_type(socket_ref));
GField new_field{operation, output_index};
new_field = fn::make_field_constant_if_possible(std::move(new_field));
GField &field_to_forward = *allocator.construct<GField>(std::move(new_field)).release();
this->forward_output(socket, {cpp_type, &field_to_forward});
void *buffer = allocator.allocate(cpp_type->size(), cpp_type->alignment());
cpp_type->construct_from_field(buffer, std::move(new_field));
this->forward_output(socket, {cpp_type, buffer});
output_state.has_been_computed = true;
output_index++;
}
}
void execute_multi_function_node__value(const DNode node,
const MultiFunction &fn,
NodeState &node_state,
LinearAllocator<> &allocator,
Span<const void *> input_values,
Span<const ValueOrFieldCPPType *> input_types)
{
MFParamsBuilder params{fn, 1};
for (const int i : input_values.index_range()) {
const void *input_value_or_field = input_values[i];
const ValueOrFieldCPPType &field_cpp_type = *input_types[i];
const CPPType &base_type = field_cpp_type.base_type();
const void *input_value = field_cpp_type.get_value_ptr(input_value_or_field);
params.add_readonly_single_input(GVArray::ForSingleRef(base_type, 1, input_value));
}
Vector<GMutablePointer, 16> output_buffers;
for (const int i : node->outputs().index_range()) {
const DOutputSocket socket = node.output(i);
if (!socket->is_available()) {
output_buffers.append({});
continue;
}
const ValueOrFieldCPPType *value_or_field_type = static_cast<const ValueOrFieldCPPType *>(
get_socket_cpp_type(socket));
const CPPType &base_type = value_or_field_type->base_type();
void *value_or_field_buffer = allocator.allocate(value_or_field_type->size(),
value_or_field_type->alignment());
value_or_field_type->default_construct(value_or_field_buffer);
void *value_buffer = value_or_field_type->get_value_ptr(value_or_field_buffer);
base_type.destruct(value_buffer);
params.add_uninitialized_single_output(GMutableSpan{base_type, value_buffer, 1});
output_buffers.append({value_or_field_type, value_or_field_buffer});
}
MFContextBuilder context;
fn.call(IndexRange(1), params, context);
for (const int i : output_buffers.index_range()) {
GMutablePointer buffer = output_buffers[i];
if (buffer.get() == nullptr) {
continue;
}
const DOutputSocket socket = node.output(i);
this->forward_output(socket, buffer);
OutputState &output_state = node_state.outputs[i];
output_state.has_been_computed = true;
}
}
void execute_unknown_node(const DNode node, NodeState &node_state)
{
LinearAllocator<> &allocator = local_allocators_.local();
@ -1466,18 +1551,28 @@ class GeometryNodesEvaluator {
from_type.copy_construct(from_value, to_value);
return;
}
const FieldCPPType *from_field_type = dynamic_cast<const FieldCPPType *>(&from_type);
const FieldCPPType *to_field_type = dynamic_cast<const FieldCPPType *>(&to_type);
const ValueOrFieldCPPType *from_field_type = dynamic_cast<const ValueOrFieldCPPType *>(
&from_type);
const ValueOrFieldCPPType *to_field_type = dynamic_cast<const ValueOrFieldCPPType *>(&to_type);
if (from_field_type != nullptr && to_field_type != nullptr) {
const CPPType &from_base_type = from_field_type->base_type();
const CPPType &to_base_type = to_field_type->base_type();
if (conversions_.is_convertible(from_base_type, to_base_type)) {
const MultiFunction &fn = *conversions_.get_conversion_multi_function(
MFDataType::ForSingle(from_base_type), MFDataType::ForSingle(to_base_type));
const GField &from_field = *(const GField *)from_value;
auto operation = std::make_shared<fn::FieldOperation>(fn, Vector<GField>{from_field});
new (to_value) GField(std::move(operation), 0);
if (from_field_type->is_field(from_value)) {
const GField &from_field = *from_field_type->get_field_ptr(from_value);
const MultiFunction &fn = *conversions_.get_conversion_multi_function(
MFDataType::ForSingle(from_base_type), MFDataType::ForSingle(to_base_type));
auto operation = std::make_shared<fn::FieldOperation>(fn, Vector<GField>{from_field});
to_field_type->construct_from_field(to_value, GField(std::move(operation), 0));
}
else {
to_field_type->default_construct(to_value);
const void *from_value_ptr = from_field_type->get_value_ptr(from_value);
void *to_value_ptr = to_field_type->get_value_ptr(to_value);
conversions_.get_conversion_functions(from_base_type, to_base_type)
->convert_single_to_initialized(from_value_ptr, to_value_ptr);
}
return;
}
}
@ -1493,14 +1588,6 @@ class GeometryNodesEvaluator {
void construct_default_value(const CPPType &type, void *r_value)
{
if (const FieldCPPType *field_cpp_type = dynamic_cast<const FieldCPPType *>(&type)) {
const CPPType &base_type = field_cpp_type->base_type();
auto constant_fn = std::make_unique<fn::CustomMF_GenericConstant>(
base_type, base_type.default_value(), false);
auto operation = std::make_shared<fn::FieldOperation>(std::move(constant_fn));
new (r_value) GField(std::move(operation), 0);
return;
}
type.copy_construct(type.default_value(), r_value);
}

View File

@ -59,6 +59,7 @@ using fn::GVArray;
using fn::GVArray_GSpan;
using fn::GVMutableArray;
using fn::GVMutableArray_GSpan;
using fn::ValueOrField;
using geometry_nodes_eval_log::NodeWarningType;
/**
@ -129,7 +130,7 @@ class GeoNodeExecParams {
}
template<typename T>
static inline constexpr bool is_stored_as_field_v = std::is_same_v<T, float> ||
static inline constexpr bool is_field_base_type_v = std::is_same_v<T, float> ||
std::is_same_v<T, int> ||
std::is_same_v<T, bool> ||
std::is_same_v<T, ColorGeometry4f> ||
@ -157,9 +158,15 @@ class GeoNodeExecParams {
*/
template<typename T> T extract_input(StringRef identifier)
{
if constexpr (is_stored_as_field_v<T>) {
Field<T> field = this->extract_input<Field<T>>(identifier);
return fn::evaluate_constant_field(field);
if constexpr (is_field_base_type_v<T>) {
ValueOrField<T> value_or_field = this->extract_input<ValueOrField<T>>(identifier);
return value_or_field.as_value();
}
else if constexpr (fn::is_field_v<T>) {
using BaseType = typename T::base_type;
ValueOrField<BaseType> value_or_field = this->extract_input<ValueOrField<BaseType>>(
identifier);
return value_or_field.as_field();
}
else {
#ifdef DEBUG
@ -186,9 +193,9 @@ class GeoNodeExecParams {
Vector<GMutablePointer> gvalues = provider_->extract_multi_input(identifier);
Vector<T> values;
for (GMutablePointer gvalue : gvalues) {
if constexpr (is_stored_as_field_v<T>) {
const Field<T> field = gvalue.relocate_out<Field<T>>();
values.append(fn::evaluate_constant_field(field));
if constexpr (is_field_base_type_v<T>) {
const ValueOrField<T> value_or_field = gvalue.relocate_out<ValueOrField<T>>();
values.append(value_or_field.as_value());
}
else {
values.append(gvalue.relocate_out<T>());
@ -200,11 +207,16 @@ class GeoNodeExecParams {
/**
* Get the input value for the input socket with the given identifier.
*/
template<typename T> const T get_input(StringRef identifier) const
template<typename T> T get_input(StringRef identifier) const
{
if constexpr (is_stored_as_field_v<T>) {
const Field<T> &field = this->get_input<Field<T>>(identifier);
return fn::evaluate_constant_field(field);
if constexpr (is_field_base_type_v<T>) {
ValueOrField<T> value_or_field = this->get_input<ValueOrField<T>>(identifier);
return value_or_field.as_value();
}
else if constexpr (fn::is_field_v<T>) {
using BaseType = typename T::base_type;
ValueOrField<BaseType> value_or_field = this->get_input<ValueOrField<BaseType>>(identifier);
return value_or_field.as_field();
}
else {
#ifdef DEBUG
@ -226,9 +238,12 @@ class GeoNodeExecParams {
template<typename T> void set_output(StringRef identifier, T &&value)
{
using StoredT = std::decay_t<T>;
if constexpr (is_stored_as_field_v<StoredT>) {
this->set_output<Field<StoredT>>(identifier,
fn::make_constant_field<StoredT>(std::forward<T>(value)));
if constexpr (is_field_base_type_v<StoredT>) {
this->set_output(identifier, ValueOrField<StoredT>(std::forward<T>(value)));
}
else if constexpr (fn::is_field_v<StoredT>) {
using BaseType = typename StoredT::base_type;
this->set_output(identifier, ValueOrField<BaseType>(std::forward<T>(value)));
}
else {
const CPPType &type = CPPType::get<StoredT>();

View File

@ -31,6 +31,7 @@ using fn::CPPType;
using fn::FieldCPPType;
using fn::FieldInput;
using fn::GField;
using fn::ValueOrFieldCPPType;
ModifierLog::ModifierLog(GeoLogger &logger)
: input_geometry_log_(std::move(logger.input_geometry_log_)),
@ -417,25 +418,38 @@ void LocalGeoLogger::log_value_for_sockets(Span<DSocket> sockets, GPointer value
geometry_set, log_full_geometry);
values_.append({copied_sockets, std::move(value_log)});
}
else if (const FieldCPPType *field_type = dynamic_cast<const FieldCPPType *>(&type)) {
GField field = field_type->get_gfield(value.get());
bool log_full_field = false;
if (!field.node().depends_on_input()) {
/* Always log constant fields so that their value can be shown in socket inspection.
* In the future we can also evaluate the field here and only store the value. */
log_full_field = true;
}
if (!log_full_field) {
for (const DSocket &socket : sockets) {
if (main_logger_->log_full_sockets_.contains(socket)) {
log_full_field = true;
break;
else if (const ValueOrFieldCPPType *value_or_field_type =
dynamic_cast<const ValueOrFieldCPPType *>(&type)) {
const void *value_or_field = value.get();
if (value_or_field_type->is_field(value_or_field)) {
GField field = *value_or_field_type->get_field_ptr(value_or_field);
bool log_full_field = false;
if (!field.node().depends_on_input()) {
/* Always log constant fields so that their value can be shown in socket inspection.
* In the future we can also evaluate the field here and only store the value. */
log_full_field = true;
}
if (!log_full_field) {
for (const DSocket &socket : sockets) {
if (main_logger_->log_full_sockets_.contains(socket)) {
log_full_field = true;
break;
}
}
}
destruct_ptr<GFieldValueLog> value_log = allocator_->construct<GFieldValueLog>(
std::move(field), log_full_field);
values_.append({copied_sockets, std::move(value_log)});
}
else {
const CPPType &base_type = value_or_field_type->base_type();
const void *value = value_or_field_type->get_value_ptr(value_or_field);
void *buffer = allocator_->allocate(base_type.size(), base_type.alignment());
base_type.copy_construct(value, buffer);
destruct_ptr<GenericValueLog> value_log = allocator_->construct<GenericValueLog>(
GMutablePointer{base_type, buffer});
values_.append({copied_sockets, std::move(value_log)});
}
destruct_ptr<GFieldValueLog> value_log = allocator_->construct<GFieldValueLog>(
std::move(field), log_full_field);
values_.append({copied_sockets, std::move(value_log)});
}
else {
void *buffer = allocator_->allocate(type.size(), type.alignment());

View File

@ -51,6 +51,7 @@
#include "FN_field.hh"
using namespace blender;
using blender::fn::ValueOrField;
using blender::nodes::SocketDeclarationPtr;
struct bNodeSocket *node_add_socket_from_template(struct bNodeTree *ntree,
@ -701,11 +702,11 @@ static bNodeSocketType *make_socket_type_bool()
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(bool *)r_value = ((bNodeSocketValueBoolean *)socket.default_value)->value;
};
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<blender::fn::Field<bool>>();
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<bool>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
bool value;
socket.typeinfo->get_base_cpp_value(socket, &value);
new (r_value) blender::fn::Field<bool>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<bool>(value);
};
return socktype;
}
@ -717,11 +718,11 @@ static bNodeSocketType *make_socket_type_float(PropertySubType subtype)
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(float *)r_value = ((bNodeSocketValueFloat *)socket.default_value)->value;
};
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<blender::fn::Field<float>>();
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<float>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
float value;
socket.typeinfo->get_base_cpp_value(socket, &value);
new (r_value) blender::fn::Field<float>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<float>(value);
};
return socktype;
}
@ -733,11 +734,11 @@ static bNodeSocketType *make_socket_type_int(PropertySubType subtype)
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(int *)r_value = ((bNodeSocketValueInt *)socket.default_value)->value;
};
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<blender::fn::Field<int>>();
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<int>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
int value;
socket.typeinfo->get_base_cpp_value(socket, &value);
new (r_value) blender::fn::Field<int>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<int>(value);
};
return socktype;
}
@ -749,12 +750,11 @@ static bNodeSocketType *make_socket_type_vector(PropertySubType subtype)
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
*(blender::float3 *)r_value = ((bNodeSocketValueVector *)socket.default_value)->value;
};
socktype->geometry_nodes_cpp_type =
&blender::fn::CPPType::get<blender::fn::Field<blender::float3>>();
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<blender::float3>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
blender::float3 value;
socket.typeinfo->get_base_cpp_value(socket, &value);
new (r_value) blender::fn::Field<blender::float3>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<blender::float3>(value);
};
return socktype;
}
@ -767,12 +767,11 @@ static bNodeSocketType *make_socket_type_rgba()
*(blender::ColorGeometry4f *)r_value = ((bNodeSocketValueRGBA *)socket.default_value)->value;
};
socktype->geometry_nodes_cpp_type =
&blender::fn::CPPType::get<blender::fn::Field<blender::ColorGeometry4f>>();
&blender::fn::CPPType::get<ValueOrField<blender::ColorGeometry4f>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
blender::ColorGeometry4f value;
socket.typeinfo->get_base_cpp_value(socket, &value);
new (r_value)
blender::fn::Field<blender::ColorGeometry4f>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<blender::ColorGeometry4f>(value);
};
return socktype;
}
@ -784,13 +783,12 @@ static bNodeSocketType *make_socket_type_string()
socktype->get_base_cpp_value = [](const bNodeSocket &socket, void *r_value) {
new (r_value) std::string(((bNodeSocketValueString *)socket.default_value)->value);
};
socktype->geometry_nodes_cpp_type =
&blender::fn::CPPType::get<blender::fn::Field<std::string>>();
socktype->geometry_nodes_cpp_type = &blender::fn::CPPType::get<ValueOrField<std::string>>();
socktype->get_geometry_nodes_cpp_value = [](const bNodeSocket &socket, void *r_value) {
std::string value;
value.~basic_string();
socket.typeinfo->get_base_cpp_value(socket, &value);
new (r_value) blender::fn::Field<std::string>(blender::fn::make_constant_field(value));
new (r_value) ValueOrField<std::string>(value);
};
return socktype;
}