Merge branch 'master' into blender2.8

Conflicts:
	source/blender/blenloader/BLO_readfile.h
	source/blender/blenloader/intern/readfile.c
	source/blender/windowmanager/intern/wm_files_link.c
This commit is contained in:
Bastien Montagne 2017-12-04 13:57:26 +01:00
commit 47fa3e7b27
4 changed files with 45 additions and 28 deletions

View File

@ -119,14 +119,24 @@ void BLO_blendhandle_close(BlendHandle *bh);
bool BLO_has_bfile_extension(const char *str);
bool BLO_library_path_explode(const char *path, char *r_dir, char **r_group, char **r_name);
/* Options controlling behavior of append/link code.
* Note: merged with 'user-level' options from operators etc. in 16 lower bits
* (see eFileSel_Params_Flag in DNA_space_types.h). */
typedef enum BLO_LibLinkFlags {
/* Generate a placeholder (empty ID) if not found in current lib file. */
BLO_LIBLINK_USE_PLACEHOLDERS = 1 << 16,
/* Force loaded ID to be tagged as LIB_TAG_INDIRECT (used in reload context only). */
BLO_LIBLINK_FORCE_INDIRECT = 1 << 17,
} BLO_LinkFlags;
struct Main *BLO_library_link_begin(struct Main *mainvar, BlendHandle **bh, const char *filepath);
struct ID *BLO_library_link_named_part(struct Main *mainl, BlendHandle **bh, const short idcode, const char *name);
struct ID *BLO_library_link_named_part_ex(
struct Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
struct Scene *scene, struct ViewLayer *view_layer,
const bool use_placeholders, const bool force_indirect);
void BLO_library_link_end(struct Main *mainl, BlendHandle **bh, short flag, struct Scene *scene, struct ViewLayer *view_layer);
const short idcode, const char *name, const int flag,
struct Scene *scene, struct ViewLayer *view_layer);
void BLO_library_link_end(
struct Main *mainl, BlendHandle **bh, int flag, struct Scene *scene, struct ViewLayer *view_layer);
void BLO_library_link_copypaste(struct Main *mainl, BlendHandle *bh);

View File

@ -254,7 +254,8 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb);
static BHead *find_bhead_from_code_name(FileData *fd, const short idcode, const char *name);
static BHead *find_bhead_from_idname(FileData *fd, const char *idname);
static void expand_scene_collection(FileData *fd, Main *mainvar, SceneCollection *sc);
static SceneCollection *get_scene_collection_active_or_create(struct Scene *scene, struct ViewLayer *view_layer, const short flag);
static SceneCollection *get_scene_collection_active_or_create(
struct Scene *scene, struct ViewLayer *view_layer, const int flag);
/* this function ensures that reports are printed,
* in the case of libraray linking errors this is important!
@ -10373,12 +10374,14 @@ static ID *create_placeholder(Main *mainvar, const short idcode, const char *idn
/* returns true if the item was found
* but it may already have already been appended/linked */
static ID *link_named_part(
Main *mainl, FileData *fd, const short idcode, const char *name,
const bool use_placeholders, const bool force_indirect)
Main *mainl, FileData *fd, const short idcode, const char *name, const int flag)
{
BHead *bhead = find_bhead_from_code_name(fd, idcode, name);
ID *id;
const bool use_placeholders = (flag & BLO_LIBLINK_USE_PLACEHOLDERS) != 0;
const bool force_indirect = (flag & BLO_LIBLINK_FORCE_INDIRECT) != 0;
BLI_assert(BKE_idcode_is_linkable(idcode) && BKE_idcode_is_valid(idcode));
if (bhead) {
@ -10418,7 +10421,8 @@ static ID *link_named_part(
return id;
}
static SceneCollection *get_scene_collection_active_or_create(struct Scene *scene, struct ViewLayer *view_layer, const short flag)
static SceneCollection *get_scene_collection_active_or_create(
struct Scene *scene, struct ViewLayer *view_layer, const int flag)
{
LayerCollection *lc = NULL;
@ -10433,7 +10437,7 @@ static SceneCollection *get_scene_collection_active_or_create(struct Scene *scen
return lc->scene_collection;
}
static void link_object_postprocess(ID *id, Scene *scene, ViewLayer *view_layer, const short flag)
static void link_object_postprocess(ID *id, Scene *scene, ViewLayer *view_layer, const int flag)
{
if (scene) {
/* link to scene */
@ -10495,10 +10499,10 @@ void BLO_library_link_copypaste(Main *mainl, BlendHandle *bh)
}
static ID *link_named_part_ex(
Main *mainl, FileData *fd, const short idcode, const char *name, const short flag,
Scene *scene, ViewLayer *view_layer, const bool use_placeholders, const bool force_indirect)
Main *mainl, FileData *fd, const short idcode, const char *name, const int flag,
Scene *scene, ViewLayer *view_layer)
{
ID *id = link_named_part(mainl, fd, idcode, name, use_placeholders, force_indirect);
ID *id = link_named_part(mainl, fd, idcode, name, flag);
if (id && (GS(id->name) == ID_OB)) { /* loose object: give a base */
link_object_postprocess(id, scene, view_layer, flag);
@ -10524,7 +10528,7 @@ static ID *link_named_part_ex(
ID *BLO_library_link_named_part(Main *mainl, BlendHandle **bh, const short idcode, const char *name)
{
FileData *fd = (FileData*)(*bh);
return link_named_part(mainl, fd, idcode, name, false, false);
return link_named_part(mainl, fd, idcode, name, 0);
}
/**
@ -10538,18 +10542,15 @@ ID *BLO_library_link_named_part(Main *mainl, BlendHandle **bh, const short idcod
* \param flag Options for linking, used for instantiating.
* \param scene The scene in which to instantiate objects/groups (if NULL, no instantiation is done).
* \param v3d The active View3D (only to define active layers for instantiated objects & groups, can be NULL).
* \param use_placeholders If true, generate a placeholder (empty ID) if not found in current lib file.
* \param force_indirect If true, force loaded ID to be tagged as LIB_TAG_INDIRECT (used in reload context only).
* \return the linked ID when found.
*/
ID *BLO_library_link_named_part_ex(
Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
Scene *scene, ViewLayer *view_layer,
const bool use_placeholders, const bool force_indirect)
const short idcode, const char *name, const int flag,
Scene *scene, ViewLayer *view_layer)
{
FileData *fd = (FileData*)(*bh);
return link_named_part_ex(mainl, fd, idcode, name, flag, scene, view_layer, use_placeholders, force_indirect);
return link_named_part_ex(mainl, fd, idcode, name, flag, scene, view_layer);
}
static void link_id_part(ReportList *reports, FileData *fd, Main *mainvar, ID *id, ID **r_id)
@ -10749,7 +10750,7 @@ static void library_link_end(Main *mainl, FileData **fd, const short flag, Scene
* \param scene The scene in which to instantiate objects/groups (if NULL, no instantiation is done).
* \param view_layer The scene layer in which to instantiate objects/groups (if NULL, no instantiation is done).
*/
void BLO_library_link_end(Main *mainl, BlendHandle **bh, short flag, Scene *scene, ViewLayer *view_layer)
void BLO_library_link_end(Main *mainl, BlendHandle **bh, int flag, Scene *scene, ViewLayer *view_layer)
{
FileData *fd = (FileData*)(*bh);
library_link_end(mainl, &fd, flag, scene, view_layer);

View File

@ -719,6 +719,8 @@ typedef enum eFileSel_Action {
} eFileSel_Action;
/* sfile->params->flag and simasel->flag */
/* Note: short flag, also used as 16 lower bits of flags in link/append code
* (WM and BLO code area, see BLO_LibLinkFlags in BLO_readfile.h). */
typedef enum eFileSel_Params_Flag {
FILE_SHOWSHORT = (1 << 0),
FILE_RELPATH = (1 << 1), /* was FILE_STRINGCODE */

View File

@ -159,7 +159,7 @@ typedef struct WMLinkAppendData {
LinkNodePair items;
int num_libraries;
int num_items;
short flag;
int flag; /* Combines eFileSel_Params_Flag from DNA_space_types.h and BLO_LibLinkFlags from BLO_readfile.h */
/* Internal 'private' data */
MemArena *memarena;
@ -214,8 +214,7 @@ static WMLinkAppendDataItem *wm_link_append_data_item_add(
}
static void wm_link_do(
WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, Scene *scene, ViewLayer *view_layer,
const bool use_placeholders, const bool force_indirect)
WMLinkAppendData *lapp_data, ReportList *reports, Main *bmain, Scene *scene, ViewLayer *view_layer)
{
Main *mainl;
BlendHandle *bh;
@ -262,8 +261,7 @@ static void wm_link_do(
continue;
}
new_id = BLO_library_link_named_part_ex(
mainl, &bh, item->idcode, item->name, flag, scene, view_layer, use_placeholders, force_indirect);
new_id = BLO_library_link_named_part_ex(mainl, &bh, item->idcode, item->name, flag, scene, view_layer);
if (new_id) {
/* If the link is successful, clear item's libs 'todo' flags.
@ -372,6 +370,8 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
scene = NULL;
}
/* We need to add nothing from BLO_LibLinkFlags to flag here. */
/* from here down, no error returns */
if (view_layer && RNA_boolean_get(op->ptr, "autoselect")) {
@ -453,7 +453,7 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
/* XXX We'd need re-entrant locking on Main for this to work... */
/* BKE_main_lock(bmain); */
wm_link_do(lapp_data, op->reports, bmain, scene, view_layer, false, false);
wm_link_do(lapp_data, op->reports, bmain, scene, view_layer);
/* BKE_main_unlock(bmain); */
@ -653,7 +653,7 @@ static void lib_relocate_do(
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
/* We do not want any instanciation here! */
wm_link_do(lapp_data, reports, bmain, NULL, NULL, do_reload, do_reload);
wm_link_do(lapp_data, reports, bmain, NULL, NULL);
BKE_main_lock(bmain);
@ -814,7 +814,7 @@ void WM_lib_reload(Library *lib, bContext *C, ReportList *reports)
return;
}
WMLinkAppendData *lapp_data = wm_link_append_data_new(0);
WMLinkAppendData *lapp_data = wm_link_append_data_new(BLO_LIBLINK_USE_PLACEHOLDERS | BLO_LIBLINK_FORCE_INDIRECT);
wm_link_append_data_library_add(lapp_data, lib->filepath);
@ -924,6 +924,10 @@ static int wm_lib_relocate_exec_do(bContext *C, wmOperator *op, bool do_reload)
}
}
if (do_reload) {
lapp_data->flag |= BLO_LIBLINK_USE_PLACEHOLDERS | BLO_LIBLINK_FORCE_INDIRECT;
}
lib_relocate_do(bmain, lib, lapp_data, op->reports, do_reload);
wm_link_append_data_free(lapp_data);