Cleanup: spelling in comments
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@ -733,7 +733,7 @@ void BKE_image_format_to_imbuf(ImBuf *ibuf, const ImageFormatData *imf)
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}
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#endif
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else {
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/* R_IMF_IMTYPE_JPEG90, etc. default we save jpegs */
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/* #R_IMF_IMTYPE_JPEG90, etc. default to JPEG. */
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if (quality < 10) {
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quality = 90;
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}
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@ -85,4 +85,4 @@ TEST(math_vector, Clamp)
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EXPECT_EQ(result_2.z, -50);
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}
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} // namespace blender::tests
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} // namespace blender::tests
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@ -515,7 +515,7 @@ class Texture : NonCopyable {
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/**
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* Ensure the availability of mipmap views.
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* Mip view covers all layers of array textures.
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* MIP view covers all layers of array textures.
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*/
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bool ensure_mip_views(bool cube_as_array = false)
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{
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@ -432,7 +432,7 @@ struct DRWView {
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struct DRWView *parent;
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ViewInfos storage;
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/** Number of active clipplanes. */
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/** Number of active clip planes. */
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int clip_planes_len;
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/** Does culling result needs to be updated. */
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bool is_dirty;
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@ -1135,7 +1135,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
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}
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if (ob->data == nullptr) {
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/* special support for dupligroups */
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/* Special support for instanced collections. */
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if ((ob->transflag & OB_DUPLICOLLECTION) && ob->instance_collection &&
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(ob->instance_collection->id.tag & LIB_TAG_DOIT) == 0) {
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if (ID_IS_LINKED(ob->instance_collection)) {
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@ -108,8 +108,7 @@ void MTLBackend::render_begin()
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void MTLBackend::render_end()
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{
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/* If call-count reaches zero, drain auto release pool.
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* Esures temporary objects are freed within a frame's
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* lifetime. */
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* Ensures temporary objects are freed within a frame's lifetime. */
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BLI_assert(g_autoreleasepool != nil);
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g_autoreleasepool_depth--;
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BLI_assert(g_autoreleasepool_depth >= 0);
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@ -136,7 +135,7 @@ bool MTLBackend::is_inside_render_boundary()
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/** \name Platform
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* \{ */
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/* For Metal, platform_init needs to be called after MTLContext initialisation. */
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/* For Metal, platform_init needs to be called after MTLContext initialization. */
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void MTLBackend::platform_init(MTLContext *ctx)
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{
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if (GPG.initialized) {
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@ -318,7 +317,7 @@ void MTLBackend::capabilities_init(MTLContext *ctx)
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id<MTLDevice> device = nil; /*ctx->device TODO(Metal): Implement MTLContext. */
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BLI_assert(device);
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/* Initialise Capabilities. */
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/* Initialize Capabilities. */
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MTLBackend::capabilities.supports_argument_buffers_tier2 = ([device argumentBuffersSupport] ==
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MTLArgumentBuffersTier2);
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MTLBackend::capabilities.supports_family_mac1 = [device supportsFamily:MTLGPUFamilyMac1];
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@ -398,8 +397,8 @@ void MTLBackend::capabilities_init(MTLContext *ctx)
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GCaps.broken_amd_driver = false;
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/* Metal related workarounds. */
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/* Minimum per-vertex stride is 4 bytes in Metal. A bound vertex buffer must contribute atleast 4
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* bytes per vertex. */
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/* Minimum per-vertex stride is 4 bytes in Metal.
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* A bound vertex buffer must contribute at least 4 bytes per vertex. */
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GCaps.minimum_per_vertex_stride = 4;
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}
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@ -21,7 +21,7 @@ namespace gpu {
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/* Context-specific limits -- populated in 'MTLBackend::platform_init' */
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typedef struct MTLCapabilities {
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/* Variable Limits & faeture sets */
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/* Variable Limits & feature sets. */
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int max_color_render_targets = 4; /* Minimum = 4 */
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int buffer_alignment_for_textures = 256; /* Upper bound = 256 bytes */
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int minimum_buffer_offset_alignment = 256; /* Upper bound = 256 bytes */
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@ -27,7 +27,7 @@ GLStorageBuf::GLStorageBuf(size_t size, GPUUsageType usage, const char *name)
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: StorageBuf(size, name)
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{
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usage_ = usage;
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/* Do not create ubo GL buffer here to allow allocation from any thread. */
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/* Do not create UBO GL buffer here to allow allocation from any thread. */
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BLI_assert(size <= GLContext::max_ssbo_size);
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}
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