Cleanup: Remove occurances of GPULamp
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@ -1204,7 +1204,6 @@ void BKE_object_copy_data(Main *bmain, Object *ob_dst, const Object *ob_src, con
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ob_dst->derivedDeform = NULL;
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ob_dst->derivedFinal = NULL;
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BLI_listbase_clear(&ob_dst->gpulamp);
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BLI_listbase_clear((ListBase *)&ob_dst->drawdata);
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BLI_listbase_clear(&ob_dst->pc_ids);
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@ -5545,7 +5545,6 @@ static void direct_link_object(FileData *fd, Object *ob)
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ob->derivedDeform = NULL;
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ob->derivedFinal = NULL;
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BKE_object_runtime_reset(ob);
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BLI_listbase_clear(&ob->gpulamp);
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link_list(fd, &ob->pc_ids);
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/* Runtime curve data */
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@ -55,7 +55,6 @@ struct GPUNodeStack;
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struct GPUMaterial;
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struct GPUTexture;
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struct GPUUniformBuffer;
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struct GPULamp;
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struct PreviewImage;
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struct World;
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struct bNode;
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@ -283,7 +283,6 @@ typedef struct Object {
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/* Runtime valuated curve-specific data, not stored in the file */
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struct CurveCache *curve_cache;
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ListBase gpulamp; /* runtime, for glsl lamp display only */
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ListBase pc_ids;
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struct RigidBodyOb *rigidbody_object; /* settings for Bullet rigid body */
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