Cleanup: Outliner Data API display mode

No functional changes. Moves the data API display building code to C++.

Differential Revision: https://developer.blender.org/D9741
This commit is contained in:
Nathan Craddock 2020-12-03 10:52:08 -07:00
parent aaa02984d3
commit 48acf15f98
5 changed files with 73 additions and 16 deletions

View File

@ -51,6 +51,7 @@ set(SRC
tree/tree_display_sequencer.cc
tree/tree_display_orphaned.cc
tree/tree_display_scenes.cc
tree/tree_display_data.cc
outliner_intern.h
tree/tree_display.h

View File

@ -2061,11 +2061,6 @@ void outliner_build_tree(Main *mainvar,
SpaceOutliner *space_outliner,
ARegion *region)
{
TreeElement *ten;
TreeStoreElem *tselem;
/* on first view, we open scenes */
int show_opened = !space_outliner->treestore || !BLI_mempool_len(space_outliner->treestore);
/* Are we looking for something - we want to tag parents to filter child matches
* - NOT in data-blocks view - searching all data-blocks takes way too long to be useful
* - this variable is only set once per tree build */
@ -2119,17 +2114,8 @@ void outliner_build_tree(Main *mainvar,
BLI_assert(false);
}
else if (space_outliner->outlinevis == SO_DATA_API) {
PointerRNA mainptr;
RNA_main_pointer_create(mainvar, &mainptr);
ten = outliner_add_element(
space_outliner, &space_outliner->tree, (void *)&mainptr, NULL, TSE_RNA_STRUCT, -1);
if (show_opened) {
tselem = TREESTORE(ten);
tselem->flag &= ~TSE_CLOSED;
}
/* Ported to new tree-display, should be built there already. */
BLI_assert(false);
}
else if (space_outliner->outlinevis == SO_ID_ORPHANS) {
/* Ported to new tree-display, should be built there already. */

View File

@ -41,6 +41,7 @@ TreeDisplay *outliner_tree_display_create(eSpaceOutliner_Mode mode, SpaceOutline
tree_display = new TreeDisplaySequencer(*space_outliner);
break;
case SO_DATA_API:
tree_display = new TreeDisplayDataAPI(*space_outliner);
break;
case SO_ID_ORPHANS:
tree_display = new TreeDisplayIDOrphans(*space_outliner);

View File

@ -163,4 +163,17 @@ class TreeDisplayScenes final : public AbstractTreeDisplay {
ListBase buildTree(const TreeSourceData &source_data) override;
};
/* -------------------------------------------------------------------- */
/* Data API Tree-Display */
/**
* \brief Tree-Display for the Scenes display mode
*/
class TreeDisplayDataAPI final : public AbstractTreeDisplay {
public:
TreeDisplayDataAPI(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
};
} // namespace blender::ed::outliner

View File

@ -0,0 +1,56 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup spoutliner
*/
#include "BLI_listbase.h"
#include "BLI_mempool.h"
#include "RNA_access.h"
#include "../outliner_intern.h"
#include "tree_display.hh"
namespace blender::ed::outliner {
TreeDisplayDataAPI::TreeDisplayDataAPI(SpaceOutliner &space_outliner)
: AbstractTreeDisplay(space_outliner)
{
}
ListBase TreeDisplayDataAPI::buildTree(const TreeSourceData &source_data)
{
ListBase tree = {nullptr};
PointerRNA mainptr;
RNA_main_pointer_create(source_data.bmain, &mainptr);
TreeElement *te = outliner_add_element(
&space_outliner_, &tree, (void *)&mainptr, NULL, TSE_RNA_STRUCT, -1);
/* On first view open parent data elements */
const int show_opened = !space_outliner_.treestore ||
!BLI_mempool_len(space_outliner_.treestore);
if (show_opened) {
TreeStoreElem *tselem = TREESTORE(te);
tselem->flag &= ~TSE_CLOSED;
}
return tree;
}
} // namespace blender::ed::outliner