Fix: VSE channels region visible in preview

Hide region for preview and sequencer/preview combined view.
This commit is contained in:
Richard Antalik 2022-04-22 02:48:51 +02:00
parent 30acc5f9cd
commit 48f369d63a
1 changed files with 25 additions and 0 deletions

View File

@ -331,6 +331,31 @@ static void sequencer_refresh(const bContext *C, ScrArea *area)
break;
}
ARegion *region_channels = sequencer_find_region(area, RGN_TYPE_CHANNELS);
if (sseq->view == SEQ_VIEW_SEQUENCE) {
if (region_channels && (region_channels->flag & RGN_FLAG_HIDDEN)) {
region_channels->flag &= ~RGN_FLAG_HIDDEN;
region_channels->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_channels && region_channels->alignment != RGN_ALIGN_LEFT) {
region_channels->alignment = RGN_ALIGN_LEFT;
view_changed = true;
}
}
else {
if (region_channels && !(region_channels->flag & RGN_FLAG_HIDDEN)) {
region_channels->flag |= RGN_FLAG_HIDDEN;
region_channels->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_channels->handlers);
view_changed = true;
}
if (region_channels && region_channels->alignment != RGN_ALIGN_NONE) {
region_channels->alignment = RGN_ALIGN_NONE;
view_changed = true;
}
}
if (view_changed) {
ED_area_init(wm, window, area);
ED_area_tag_redraw(area);