Cleanup: Use correct identifier for ShaderParameters.

Code use struct and class, but should only have used struct.
This commit is contained in:
Jeroen Bakker 2022-02-02 08:32:32 +01:00
parent 95fcb41841
commit 4927919613
1 changed files with 1 additions and 1 deletions

View File

@ -22,7 +22,7 @@
#pragma once
class ShaderParameters;
struct ShaderParameters;
/**
* Space accessor.