DRW : Fix Compiler Warning

This commit is contained in:
Clément Foucault 2017-09-26 13:59:31 +02:00
parent f853e724de
commit 496a354d7f
1 changed files with 3 additions and 5 deletions

View File

@ -1724,12 +1724,10 @@ static void draw_geometry_prepare(
? viewport_matrix_override.mat[DRW_MAT_VIEWINV] : rv3d->viewinv;
winmat = (viewport_matrix_override.override[DRW_MAT_WIN])
? viewport_matrix_override.mat[DRW_MAT_WIN] : rv3d->winmat;
wininv = viewport_matrix_override.mat[DRW_MAT_WININV];
if (do_pi) {
if (viewport_matrix_override.override[DRW_MAT_WININV]) {
wininv = viewport_matrix_override.mat[DRW_MAT_WININV];
}
else {
if (!viewport_matrix_override.override[DRW_MAT_WININV]) {
invert_m4_m4(pi, winmat);
wininv = pi;
}
@ -2291,8 +2289,8 @@ void DRW_framebuffer_init(
if (!is_depth) {
++color_attachment;
}
drw_texture_set_parameters(*fbotex.tex, fbotex.flag);
GPU_framebuffer_texture_attach(*fb, *fbotex.tex, color_attachment, 0);
drw_texture_set_parameters(*fbotex.tex, fbotex.flag);
}
}