UI: View3D Cursor Changes

Changes the default View3D mouse cursor to the OS-supplied arrow pointer. Subsequent cursor changes will now be set per-tool instead.

Differential Revision: https://developer.blender.org/D6485

Reviewed by Campbell Barton
This commit is contained in:
Harley Acheson 2020-01-24 12:17:57 -08:00
parent 79d9874028
commit 4aa703aa14
Notes: blender-bot 2023-02-14 04:31:04 +01:00
Referenced by commit 219ce574b5, Revert "UI: View3D Cursor Changes"
Referenced by issue #73457, Mouse cursor doesnt change while in edit mode
4 changed files with 6 additions and 16 deletions

@ -1 +1 @@
Subproject commit 1e165b809b66fbf19778dbb6f1a3f4e64efef031
Subproject commit 71ac0b888beb3f057915446e3e7c92c44f1c4ee8

View File

@ -134,6 +134,7 @@ class _defs_view3d_generic:
idname="builtin.measure",
label="Measure",
description=description,
cursor='CROSSHAIR',
icon="ops.view3d.ruler",
widget="VIEW3D_GGT_ruler",
keymap="3D View Tool: Measure",
@ -361,6 +362,7 @@ class _defs_view3d_select:
label="Select Lasso",
icon="ops.generic.select_lasso",
widget=None,
cursor='DEFAULT',
keymap="3D View Tool: Select Lasso",
draw_settings=draw_settings,
)
@ -385,6 +387,7 @@ class _defs_view3d_select:
label="Select Circle",
icon="ops.generic.select_circle",
widget=None,
cursor='DEFAULT',
keymap="3D View Tool: Select Circle",
draw_settings=draw_settings,
draw_cursor=draw_cursor,

View File

@ -1027,19 +1027,9 @@ static void view3d_main_region_message_subscribe(const struct bContext *C,
}
}
/* concept is to retrieve cursor type context-less */
static void view3d_main_region_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
{
if (WM_cursor_set_from_tool(win, sa, ar)) {
return;
}
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
if (obedit) {
WM_cursor_set(win, WM_CURSOR_EDIT);
}
else {
if (!WM_cursor_set_from_tool(win, sa, ar)) {
WM_cursor_set(win, WM_CURSOR_DEFAULT);
}
}

View File

@ -517,10 +517,7 @@ static int gizmo_axis_test_select(bContext *UNUSED(C), wmGizmo *gz, const int mv
static int gizmo_axis_cursor_get(wmGizmo *gz)
{
if (gz->highlight_part > 0) {
return WM_CURSOR_EDIT;
}
return WM_CURSOR_NSEW_SCROLL;
return WM_CURSOR_DEFAULT;
}
void VIEW3D_GT_navigate_rotate(wmGizmoType *gzt)