VSE: Fix audio strips
When sequencer was moved from kernel, the DEFINES based on audaspace were not moved along. That means users had no way of creating new audio strips since BKE_sequencer_add_sound_strip was ifdef'out
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Notes:
blender-bot
2023-02-14 09:03:55 +01:00
Referenced by issue #81286, Negative frames not being played in current project
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@ -53,4 +53,16 @@ set(LIB
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bf_blenlib
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)
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if(WITH_AUDASPACE)
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add_definitions(-DWITH_AUDASPACE)
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list(APPEND INC_SYS
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${AUDASPACE_C_INCLUDE_DIRS}
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)
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list(APPEND LIB
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${AUDASPACE_C_LIBRARIES}
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${AUDASPACE_PY_LIBRARIES}
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)
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endif()
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blender_add_lib(bf_sequencer "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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