gamengine: removing useless comment
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@ -80,9 +80,6 @@
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#include "KX_NavMeshObject.h"
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// If define: little test for Nzc: guarded drawing. If the canvas is
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// not valid, skip rendering this frame.
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//#define NZC_GUARDED_OUTPUT
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#define DEFAULT_LOGIC_TIC_RATE 60.0
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//#define DEFAULT_PHYSICS_TIC_RATE 60.0
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