fix: Collada Exporter: improve usage of viewlayer and depsgraph
* The exporter now gets the view layer from the context instead of the depsgraph. * The depsgrap is now fetched only on demand since the graph is not always needed for exporting (currently only for armature exports).
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@ -25,14 +25,15 @@
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*/
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#include "BlenderContext.h"
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#include "BKE_scene.h"
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BlenderContext::BlenderContext(bContext *C)
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{
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context = C;
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main = CTX_data_main(C);
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depsgraph = CTX_data_depsgraph(C);
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scene = CTX_data_scene(C);
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view_layer = DEG_get_evaluated_view_layer(depsgraph);
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view_layer = CTX_data_view_layer(C);
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depsgraph = nullptr; // create only when needed
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}
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bContext *BlenderContext::get_context()
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@ -42,6 +43,9 @@ bContext *BlenderContext::get_context()
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Depsgraph *BlenderContext::get_depsgraph()
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{
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if (!depsgraph) {
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depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
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}
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return depsgraph;
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}
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