CMake: include missing files

Also use SRC_ prefix for source variables so cmake_consistency_check.py
detects these files as being known to CMake.
This commit is contained in:
Campbell Barton 2022-02-23 12:30:56 +11:00
parent 4addc1f31e
commit 4c423ccbd6
5 changed files with 26 additions and 8 deletions

View File

@ -34,8 +34,14 @@ endif()
if(WITH_CYCLES_STANDALONE AND WITH_CYCLES_STANDALONE_GUI)
add_definitions(${GL_DEFINITIONS})
list(APPEND INC_SYS ${GLEW_INCLUDE_DIR} ${SDL2_INCLUDE_DIRS})
list(APPEND LIBRARIES ${CYCLES_GL_LIBRARIES} ${SDL2_LIBRARIES})
list(APPEND INC_SYS
${GLEW_INCLUDE_DIR}
${SDL2_INCLUDE_DIRS}
)
list(APPEND LIBRARIES
${CYCLES_GL_LIBRARIES}
${SDL2_LIBRARIES}
)
endif()
# Common configuration.

View File

@ -377,6 +377,7 @@ set(SRC
BKE_idprop.hh
BKE_idtype.h
BKE_image.h
BKE_image_partial_update.hh
BKE_image_save.h
BKE_ipo.h
BKE_kelvinlet.h

View File

@ -240,6 +240,7 @@ set(SRC
BLI_math_vec_mpq_types.hh
BLI_math_vec_types.hh
BLI_math_vector.h
BLI_math_vector.hh
BLI_memarena.h
BLI_memblock.h
BLI_memiter.h
@ -308,6 +309,9 @@ set(SRC
BLI_winstuff.h
PIL_time.h
PIL_time_utildefines.h
# Without these files listed, they aren't known to CMake.
../../../extern/json/include/json.hpp
)
set(LIB

View File

@ -221,6 +221,8 @@ set(SRC
engines/image/image_space_image.hh
engines/image/image_space_node.hh
engines/image/image_space.hh
engines/image/image_texture_info.hh
engines/image/image_usage.hh
engines/image/image_wrappers.hh
engines/workbench/workbench_engine.h
engines/workbench/workbench_private.h

View File

@ -147,6 +147,7 @@ set(SRC
intern/gpu_select_private.h
intern/gpu_shader_create_info.hh
intern/gpu_shader_create_info_private.hh
intern/gpu_shader_dependency_private.h
intern/gpu_shader_interface.hh
intern/gpu_shader_private.hh
intern/gpu_state_private.hh
@ -384,7 +385,7 @@ file(GENERATE OUTPUT ${glsl_source_list_file} CONTENT "${GLSL_SOURCE_CONTENT}")
list(APPEND SRC ${glsl_source_list_file})
list(APPEND INC ${CMAKE_CURRENT_BINARY_DIR})
set(SHADER_CREATE_INFOS
set(SRC_SHADER_CREATE_INFOS
../draw/engines/workbench/shaders/infos/workbench_composite_info.hh
../draw/engines/workbench/shaders/infos/workbench_effect_antialiasing_info.hh
../draw/engines/workbench/shaders/infos/workbench_effect_cavity_info.hh
@ -435,7 +436,7 @@ set(SHADER_CREATE_INFOS
)
set(SHADER_CREATE_INFOS_CONTENT "")
foreach(DESCRIPTOR_FILE ${SHADER_CREATE_INFOS})
foreach(DESCRIPTOR_FILE ${SRC_SHADER_CREATE_INFOS})
string(APPEND SHADER_CREATE_INFOS_CONTENT "#include \"${DESCRIPTOR_FILE}\"\n")
endforeach()
@ -486,18 +487,22 @@ if(WITH_GPU_SHADER_BUILDER)
)
target_include_directories(shader_builder PRIVATE ${INC} ${CMAKE_CURRENT_BINARY_DIR})
set(BAKED_CREATE_INFOS_FILE ${CMAKE_CURRENT_BINARY_DIR}/shader_baked.hh)
set(SRC_BAKED_CREATE_INFOS_FILE ${CMAKE_CURRENT_BINARY_DIR}/shader_baked.hh)
add_custom_command(
OUTPUT
${BAKED_CREATE_INFOS_FILE}
${SRC_BAKED_CREATE_INFOS_FILE}
COMMAND
"$<TARGET_FILE:shader_builder>" ${BAKED_CREATE_INFOS_FILE}
"$<TARGET_FILE:shader_builder>" ${SRC_BAKED_CREATE_INFOS_FILE}
DEPENDS shader_builder
)
set(GPU_SHADER_INFO_SRC
intern/gpu_shader_info_baked.cc
${BAKED_CREATE_INFOS_FILE}
${SRC_BAKED_CREATE_INFOS_FILE}
# For project files to be aware of these headers.
${SRC_SHADER_CREATE_INFOS}
shaders/infos/gpu_interface_info.hh
)
blender_add_lib(bf_gpu_shader_infos "${GPU_SHADER_INFO_SRC}" "" "" "")