Particles: add Size attribute
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@ -114,10 +114,12 @@ static PointCloud *modifyPointCloud(ModifierData *md,
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const float3 *positions = (const float3 *)CustomData_get_layer_named(
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&state->attributes, CD_PROP_FLOAT3, "Position");
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const float *sizes = (const float *)CustomData_get_layer_named(
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&state->attributes, CD_PROP_FLOAT, "Size");
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memcpy(pointcloud->co, positions, sizeof(float3) * state->tot_particles);
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for (int i = 0; i < state->tot_particles; i++) {
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pointcloud->radius[i] = 0.03f;
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pointcloud->radius[i] = sizes[i] / 2.0f;
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}
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return pointcloud;
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@ -740,6 +740,7 @@ static void initialize_particle_attribute_builders(CollectContext &context)
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/* TODO: Use uint32_t, but we don't have a corresponding custom property type. */
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attributes_builder.add<int>("Hash", 0);
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attributes_builder.add<float>("Birth Time", 0.0f);
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attributes_builder.add<float>("Size", 0.03f);
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context.influences.particle_attributes_builder.add_new(name, &attributes_builder);
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}
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}
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