Seriously... Fix building!
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@ -63,10 +63,11 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
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unsigned int a;
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int i, totuv, nverts;
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totuv = 0;
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bool *winding;
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BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, 32);
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totuv = 0;
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/* generate UvMapVert array */
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mp = mpoly;
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for (a = 0; a < totpoly; a++, mp++)
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