Revert "Mesh: replace saacos with acosf for normal calculation"

This reverts commit 41e6509818.

This broke "CubeMaskFirst" test.

Any value even slightly outside the [-1.0..1.0] range
caused the result to be nan, which can happen when calculating
the dot-product between two unit length vectors.
This commit is contained in:
Campbell Barton 2021-08-13 19:38:19 +10:00
parent b9486c39bc
commit 4cadccebfa
3 changed files with 16 additions and 28 deletions

View File

@ -230,10 +230,8 @@ static void mesh_calc_normals_poly_and_vertex_accum_fn(
copy_v3_v3(edvec_next, edvec_end);
}
/* Calculate angle between the two poly edges incident on this vertex.
* NOTE: no need for #saacos here as the input has been sanitized,
* `nan` values in coordinates normalize to zero which works for `acosf`. */
const float fac = acosf(-dot_v3v3(edvec_prev, edvec_next));
/* Calculate angle between the two poly edges incident on this vertex. */
const float fac = saacos(-dot_v3v3(edvec_prev, edvec_next));
const float vnor_add[3] = {pnor[0] * fac, pnor[1] * fac, pnor[2] * fac};
add_v3_v3_atomic(vnors[ml[i_curr].v], vnor_add);
@ -1158,11 +1156,9 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data, LoopSpli
// printf("\thandling edge %d / loop %d\n", mlfan_curr->e, mlfan_curr_index);
{
/* Code similar to #accumulate_vertex_normals_poly_v3. */
/* Calculate angle between the two poly edges incident on this vertex.
* NOTE: no need for #saacos here as the input has been sanitized,
* `nan` values in coordinates normalize to zero which works for `acosf`. */
const float fac = acosf(dot_v3v3(vec_curr, vec_prev));
/* Code similar to accumulate_vertex_normals_poly_v3. */
/* Calculate angle between the two poly edges incident on this vertex. */
const float fac = saacos(dot_v3v3(vec_curr, vec_prev));
/* Accumulate */
madd_v3_v3fl(lnor, polynors[mpfan_curr_index], fac);

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@ -5307,10 +5307,7 @@ void accumulate_vertex_normals_tri_v3(float n1[3],
for (i = 0; i < nverts; i++) {
const float *cur_edge = vdiffs[i];
/* Calculate angle between the two poly edges incident on this vertex.
* NOTE: no need for #saacos here as the input has been sanitized,
* `nan` values in coordinates normalize to zero which works for `acosf`. */
const float fac = acosf(-dot_v3v3(cur_edge, prev_edge));
const float fac = saacos(-dot_v3v3(cur_edge, prev_edge));
/* accumulate */
madd_v3_v3fl(vn[i], f_no, fac);
@ -5389,10 +5386,9 @@ void accumulate_vertex_normals_poly_v3(float **vertnos,
for (i = 0; i < nverts; i++) {
const float *cur_edge = vdiffs[i];
/* Calculate angle between the two poly edges incident on this vertex.
* NOTE: no need for #saacos here as the input has been sanitized,
* `nan` values in coordinates normalize to zero which works for `acosf`. */
const float fac = acosf(-dot_v3v3(cur_edge, prev_edge));
/* calculate angle between the two poly edges incident on
* this vertex */
const float fac = saacos(-dot_v3v3(cur_edge, prev_edge));
/* accumulate */
madd_v3_v3fl(vertnos[i], polyno, fac);

View File

@ -84,13 +84,11 @@ BLI_INLINE void bm_vert_calc_normals_accum_loop(const BMLoop *l_iter,
if ((l_iter->prev->e->v1 == l_iter->prev->v) ^ (l_iter->e->v1 == l_iter->v)) {
dotprod = -dotprod;
}
/* Calculate angle between the two poly edges incident on this vertex.
* NOTE: no need for #saacos here as the input has been sanitized,
* `nan` values in coordinates normalize to zero which works for `acosf`. */
const float fac = acosf(-dotprod);
/* NAN values should never happen. */
BLI_assert(fac == fac);
madd_v3_v3fl(v_no, f_no, fac);
const float fac = saacos(-dotprod);
/* NAN detection, otherwise this is a degenerated case, ignore that vertex in this case. */
if (fac == fac) {
madd_v3_v3fl(v_no, f_no, fac);
}
}
static void bm_vert_calc_normals_impl(BMVert *v)
@ -682,11 +680,9 @@ static int bm_mesh_loops_calc_normals_for_loop(BMesh *bm,
{
/* Code similar to accumulate_vertex_normals_poly_v3. */
/* Calculate angle between the two poly edges incident on this vertex.
* NOTE: no need for #saacos here as the input has been sanitized,
* `nan` values in coordinates normalize to zero which works for `acosf`. */
/* Calculate angle between the two poly edges incident on this vertex. */
const BMFace *f = lfan_pivot->f;
const float fac = acosf(dot_v3v3(vec_next, vec_curr));
const float fac = saacos(dot_v3v3(vec_next, vec_curr));
const float *no = fnos ? fnos[BM_elem_index_get(f)] : f->no;
/* Accumulate */
madd_v3_v3fl(lnor, no, fac);