Merge branch 'blender-v3.3-release'

This commit is contained in:
Hans Goudey 2022-08-30 10:43:36 -05:00
commit 4d107041ec
2 changed files with 5 additions and 2 deletions

View File

@ -386,9 +386,8 @@ class USERPREF_PT_edit_objects_duplicate_data(EditingPanel, CenterAlignMixIn, Pa
col.prop(edit, "use_duplicate_camera", text="Camera")
col.prop(edit, "use_duplicate_curve", text="Curve")
# col.prop(edit, "use_duplicate_fcurve", text="F-Curve") # Not implemented.
col.prop(edit, "use_duplicate_curves", text="Curves")
col.prop(edit, "use_duplicate_grease_pencil", text="Grease Pencil")
if hasattr(edit, "use_duplicate_curves"):
col.prop(edit, "use_duplicate_curves", text="Curves")
col = flow.column()
col.prop(edit, "use_duplicate_lattice", text="Lattice")

View File

@ -100,6 +100,10 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
const Mesh *mesh_src = (const Mesh *)id_src;
BKE_mesh_runtime_reset_on_copy(mesh_dst, flag);
/* Copy face dot tags, since meshes may be duplicated after a subsurf modifier
* or node, but we still need to be able to draw face center vertices. */
mesh_dst->runtime.subsurf_face_dot_tags = static_cast<uint32_t *>(
MEM_dupallocN(mesh_src->runtime.subsurf_face_dot_tags));
if ((mesh_src->id.tag & LIB_TAG_NO_MAIN) == 0) {
/* This is a direct copy of a main mesh, so for now it has the same topology. */
mesh_dst->runtime.deformed_only = true;