Fix T60044: Sculpting brush is not visible on file load

The original issue is that wm->paintcursors is empty until we go in and
out of the sculpt mode. To fix this we need to toggle inside the sculpt
mode.

This is usually tackled by ED_editors_init(), however the sculpt mode
toggling was never call because the object technically had "mode data".

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D4153
This commit is contained in:
Dalai Felinto 2019-01-02 09:34:41 -02:00
parent 7bd31bdcce
commit 4d8ed937f2
Notes: blender-bot 2023-02-14 06:00:47 +01:00
Referenced by commit 583c321334, Revert "Fix T60044: Sculpting brush is not visible on file load"
Referenced by issue #60044, Sculpting brush is not visible
1 changed files with 1 additions and 9 deletions

View File

@ -5645,15 +5645,7 @@ static void direct_link_object(FileData *fd, Object *ob)
/* in case this value changes in future, clamp else we get undefined behavior */
CLAMP(ob->rotmode, ROT_MODE_MIN, ROT_MODE_MAX);
if (ob->sculpt) {
if (ob->mode & OB_MODE_ALL_SCULPT) {
ob->sculpt = MEM_callocN(sizeof(SculptSession), "reload sculpt session");
ob->sculpt->mode_type = ob->mode;
}
else {
ob->sculpt = NULL;
}
}
ob->sculpt = NULL;
link_list(fd, &ob->lodlevels);
ob->currentlod = ob->lodlevels.first;