Cleanup: fix various typos

Differential Revision: https://developer.blender.org/D15304
This commit is contained in:
luzpaz 2022-06-28 15:35:35 +02:00 committed by Brecht Van Lommel
parent 0124de9d0e
commit 4d982cbb5d
6 changed files with 21 additions and 21 deletions

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@ -147,7 +147,7 @@ set(OPENIMAGEIO_HASH de45fb38501c4581062b522b53b6141c)
set(OPENIMAGEIO_HASH_TYPE MD5)
set(OPENIMAGEIO_FILE OpenImageIO-${OPENIMAGEIO_VERSION}.tar.gz)
# 8.0.0 is currently oiio's preferred vesion although never versions may be available.
# 8.0.0 is currently oiio's preferred version although never versions may be available.
# the preferred version can be found in oiio's externalpackages.cmake
set(FMT_VERSION 8.0.0)
set(FMT_URI https://github.com/fmtlib/fmt/archive/refs/tags/${FMT_VERSION}.tar.gz)
@ -155,7 +155,7 @@ set(FMT_HASH 7bce0e9e022e586b178b150002e7c2339994e3c2bbe44027e9abb0d60f9cce83)
set(FMT_HASH_TYPE SHA256)
set(FMT_FILE fmt-${FMT_VERSION}.tar.gz)
# 0.6.2 is currently oiio's preferred vesion although never versions may be available.
# 0.6.2 is currently oiio's preferred version although never versions may be available.
# the preferred version can be found in oiio's externalpackages.cmake
set(ROBINMAP_VERSION v0.6.2)
set(ROBINMAP_URI https://github.com/Tessil/robin-map/archive/refs/tags/${ROBINMAP_VERSION}.tar.gz)

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@ -1,10 +1,10 @@
# SPDX-License-Identifier: GPL-2.0-or-later
[tool.autopep8]
# Configuratuion for `autopep8`, allowing the command: autopep8 .
# Configuration for `autopep8`, allowing the command: autopep8 .
# to reformat all source files.
#
# NOTE: the settings defined here map directly to commmand line arguments
# NOTE: the settings defined here map directly to command line arguments
# which will override these settings when passed in to autopep8.
max_line_length = 120

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@ -247,7 +247,7 @@ typedef struct SculptThreadedTaskData {
float (*mat)[4];
float (*vertCos)[3];
/* When true, the displacement stored in the proxies will be aplied to the original coordinates
/* When true, the displacement stored in the proxies will be applied to the original coordinates
* instead of to the current coordinates. */
bool use_proxies_orco;

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@ -21,7 +21,7 @@ namespace blender::gpu {
id<MTLEvent> MTLCommandBufferManager::sync_event = nil;
unsigned long long MTLCommandBufferManager::event_signal_val = 0;
/* Counter for active comand buffers. */
/* Counter for active command buffers. */
int MTLCommandBufferManager::num_active_cmd_bufs = 0;
/* -------------------------------------------------------------------- */
@ -121,7 +121,7 @@ bool MTLCommandBufferManager::submit(bool wait)
[active_command_buffer_ waitUntilCompleted];
/* Command buffer execution debugging can return an error message if
* execution has failed or encoutered GPU-side errors. */
* execution has failed or encountered GPU-side errors. */
if (G.debug & G_DEBUG_GPU) {
NSError *error = [active_command_buffer_ error];

View File

@ -124,7 +124,7 @@ void MTLContext::end_frame()
{
BLI_assert(is_inside_frame_);
/* Ensure pre-present work is commited. */
/* Ensure pre-present work is committed. */
this->flush();
/* Increment frame counter. */

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@ -40,7 +40,7 @@ def check_loc_rot_scale(self, bone, exp_bone):
def check_parent(self, bone, exp_bone):
self.assertEqual(type(bone.parent), type(exp_bone.parent),
"Missmatching types in pose.bones[%s].parent" % (bone.name))
"Mismatching types in pose.bones[%s].parent" % (bone.name))
self.assertTrue(bone.parent is None or bone.parent.name == exp_bone.parent.name,
"Bone parent does not match on bone %s" % (bone.name))
@ -56,17 +56,17 @@ def check_bendy_bones(self, bone, exp_bone):
exp_value = getattr(exp_bone, var)
self.assertEqual(type(value), type(exp_value),
"Missmatching types in pose.bones[%s].%s" % (bone.name, var))
"Mismatching types in pose.bones[%s].%s" % (bone.name, var))
if isinstance(value, str):
self.assertEqual(value, exp_value,
"Missmatching value in pose.bones[%s].%s" % (bone.name, var))
"Mismatching value in pose.bones[%s].%s" % (bone.name, var))
elif hasattr(value, "name"):
self.assertEqual(value.name, exp_value.name,
"Missmatching value in pose.bones[%s].%s" % (bone.name, var))
"Mismatching value in pose.bones[%s].%s" % (bone.name, var))
else:
self.assertAlmostEqual(value, exp_value,
"Missmatching value in pose.bones[%s].%s" % (bone.name, var))
"Mismatching value in pose.bones[%s].%s" % (bone.name, var))
def check_ik(self, bone, exp_bone):
@ -81,7 +81,7 @@ def check_ik(self, bone, exp_bone):
value = getattr(bone, var)
exp_value = getattr(exp_bone, var)
self.assertAlmostEqual(value, exp_value,
"Missmatching value in pose.bones[%s].%s" % (bone.name, var))
"Mismatching value in pose.bones[%s].%s" % (bone.name, var))
def check_constraints(self, input_arm, expected_arm, bone, exp_bone):
@ -89,7 +89,7 @@ def check_constraints(self, input_arm, expected_arm, bone, exp_bone):
expo_const_len = len(exp_bone.constraints)
self.assertEqual(const_len, expo_const_len,
"Constraints missmatch on bone %s" % (bone.name))
"Constraints mismatch on bone %s" % (bone.name))
for exp_constraint in exp_bone.constraints:
const_name = exp_constraint.name
@ -111,28 +111,28 @@ def check_constraints(self, input_arm, expected_arm, bone, exp_bone):
exp_value = getattr(exp_constraint, var)
self.assertEqual(type(value), type(exp_value),
"Missmatching constraint value types in pose.bones[%s].constraints[%s].%s" % (
"Mismatching constraint value types in pose.bones[%s].constraints[%s].%s" % (
bone.name, const_name, var))
if isinstance(value, str):
self.assertEqual(value, exp_value,
"Missmatching constraint value in pose.bones[%s].constraints[%s].%s" % (
"Mismatching constraint value in pose.bones[%s].constraints[%s].%s" % (
bone.name, const_name, var))
elif hasattr(value, "name"):
# Some constraints targets the armature itself, so the armature name should missmatch.
# Some constraints targets the armature itself, so the armature name should mismatch.
if value.name == input_arm.name and exp_value.name == expected_arm.name:
continue
self.assertEqual(value.name, exp_value.name,
"Missmatching constraint value in pose.bones[%s].constraints[%s].%s" % (
"Mismatching constraint value in pose.bones[%s].constraints[%s].%s" % (
bone.name, const_name, var))
elif isinstance(value, bool):
self.assertEqual(value, exp_value,
"Missmatching constraint boolean in pose.bones[%s].constraints[%s].%s" % (
"Mismatching constraint boolean in pose.bones[%s].constraints[%s].%s" % (
bone.name, const_name, var))
else:
msg = "Missmatching constraint value in pose.bones[%s].constraints[%s].%s" % (
msg = "Mismatching constraint value in pose.bones[%s].constraints[%s].%s" % (
bone.name, const_name, var)
self.assertAlmostEqual(value, exp_value, places=6, msg=msg)