Fix bplayer (c)

Like seriously guys... twice within a few hours, compile full blender please
when you change APIs!
This commit is contained in:
Bastien Montagne 2017-10-31 17:15:16 +01:00
parent 5296c2e099
commit 4e33d07565
1 changed files with 1 additions and 0 deletions

View File

@ -651,6 +651,7 @@ void uiTemplateCacheFile(uiLayout *layout, struct bContext *C, struct PointerRNA
struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname) RET_NULL
struct RenderResult *RE_AcquireResultRead(struct Render *re) RET_NULL
struct RenderResult *RE_AcquireResultWrite(struct Render *re) RET_NULL
struct RenderResult *RE_engine_get_result(struct RenderEngine *re) RET_NULL
struct RenderStats *RE_GetStats(struct Render *re) RET_NULL
struct RenderData *RE_engine_get_render_data(struct Render *re) RET_NULL
void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result) RET_NONE