Merge branch 'blender2.8' into blender2.8-workbench
This commit is contained in:
commit
4ed21f1360
|
@ -75,6 +75,9 @@ void BKE_icon_changed(const int icon_id);
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|||
/* free all icons */
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void BKE_icons_free(void);
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||||
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/* free all icons marked for deferred deletion */
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void BKE_icons_deferred_free(void);
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||||
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||||
/* free the preview image for use in list */
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void BKE_previewimg_freefunc(void *link);
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||||
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|
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@ -49,7 +49,9 @@
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|||
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_linklist_lockfree.h"
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#include "BLI_string.h"
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#include "BLI_threads.h"
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#include "BKE_icons.h"
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#include "BKE_global.h" /* only for G.background test */
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@ -72,6 +74,13 @@ static int gFirstIconId = 1;
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static GHash *gCachedPreviews = NULL;
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/* Queue of icons for deferred deletion. */
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typedef struct DeferredIconDeleteNode {
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struct DeferredIconDeleteNode *next;
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int icon_id;
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} DeferredIconDeleteNode;
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static LockfreeLinkList g_icon_delete_queue;
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static void icon_free(void *val)
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{
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Icon *icon = val;
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@ -91,6 +100,7 @@ static void icon_free(void *val)
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* after the integer number range is used up */
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static int get_next_free_id(void)
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{
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BLI_assert(BLI_thread_is_main());
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int startId = gFirstIconId;
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/* if we haven't used up the int number range, we just return the next int */
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@ -111,11 +121,15 @@ static int get_next_free_id(void)
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void BKE_icons_init(int first_dyn_id)
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{
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BLI_assert(BLI_thread_is_main());
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gNextIconId = first_dyn_id;
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gFirstIconId = first_dyn_id;
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if (!gIcons)
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if (!gIcons) {
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gIcons = BLI_ghash_int_new(__func__);
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BLI_linklist_lockfree_init(&g_icon_delete_queue);
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}
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if (!gCachedPreviews) {
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gCachedPreviews = BLI_ghash_str_new(__func__);
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@ -124,6 +138,8 @@ void BKE_icons_init(int first_dyn_id)
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void BKE_icons_free(void)
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{
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BLI_assert(BLI_thread_is_main());
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if (gIcons) {
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BLI_ghash_free(gIcons, NULL, icon_free);
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gIcons = NULL;
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@ -133,6 +149,22 @@ void BKE_icons_free(void)
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BLI_ghash_free(gCachedPreviews, MEM_freeN, BKE_previewimg_freefunc);
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gCachedPreviews = NULL;
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}
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BLI_linklist_lockfree_free(&g_icon_delete_queue, MEM_freeN);
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}
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void BKE_icons_deferred_free(void)
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{
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BLI_assert(BLI_thread_is_main());
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for (DeferredIconDeleteNode *node =
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(DeferredIconDeleteNode *)BLI_linklist_lockfree_begin(&g_icon_delete_queue);
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node != NULL;
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node = node->next)
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{
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BLI_ghash_remove(gIcons, SET_INT_IN_POINTER(node->icon_id), NULL, icon_free);
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}
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BLI_linklist_lockfree_clear(&g_icon_delete_queue, MEM_freeN);
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}
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static PreviewImage *previewimg_create_ex(size_t deferred_data_size)
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@ -435,6 +467,8 @@ void BKE_previewimg_ensure(PreviewImage *prv, const int size)
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void BKE_icon_changed(const int icon_id)
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{
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BLI_assert(BLI_thread_is_main());
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Icon *icon = NULL;
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if (!icon_id || G.background) return;
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@ -462,6 +496,8 @@ void BKE_icon_changed(const int icon_id)
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static int icon_id_ensure_create_icon(struct ID *id)
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{
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BLI_assert(BLI_thread_is_main());
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Icon *new_icon = NULL;
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new_icon = MEM_mallocN(sizeof(Icon), __func__);
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@ -556,6 +592,8 @@ int BKE_icon_preview_ensure(ID *id, PreviewImage *preview)
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Icon *BKE_icon_get(const int icon_id)
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{
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BLI_assert(BLI_thread_is_main());
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Icon *icon = NULL;
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icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(icon_id));
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@ -570,6 +608,8 @@ Icon *BKE_icon_get(const int icon_id)
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void BKE_icon_set(const int icon_id, struct Icon *icon)
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{
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BLI_assert(BLI_thread_is_main());
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void **val_p;
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if (BLI_ghash_ensure_p(gIcons, SET_INT_IN_POINTER(icon_id), &val_p)) {
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@ -580,12 +620,28 @@ void BKE_icon_set(const int icon_id, struct Icon *icon)
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*val_p = icon;
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}
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static void icon_add_to_deferred_delete_queue(int icon_id)
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{
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DeferredIconDeleteNode *node =
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MEM_mallocN(sizeof(DeferredIconDeleteNode), __func__);
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node->icon_id = icon_id;
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BLI_linklist_lockfree_insert(&g_icon_delete_queue,
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(LockfreeLinkNode *)node);
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}
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void BKE_icon_id_delete(struct ID *id)
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{
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if (!id->icon_id) return; /* no icon defined for library object */
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BLI_ghash_remove(gIcons, SET_INT_IN_POINTER(id->icon_id), NULL, icon_free);
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const int icon_id = id->icon_id;
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if (!icon_id) return; /* no icon defined for library object */
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id->icon_id = 0;
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if (!BLI_thread_is_main()) {
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icon_add_to_deferred_delete_queue(icon_id);
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return;
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}
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BKE_icons_deferred_free();
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BLI_ghash_remove(gIcons, SET_INT_IN_POINTER(icon_id), NULL, icon_free);
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}
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||||
/**
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|
|
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@ -0,0 +1,88 @@
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|||
/*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2018 Blender Foundation.
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||||
* All rights reserved.
|
||||
*
|
||||
* Contributor(s): Sergey Sharybin.
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||||
*
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||||
* ***** END GPL LICENSE BLOCK *****
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||||
*/
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||||
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||||
#ifndef __BLI_LINKLIST_LOCKFREE_H__
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#define __BLI_LINKLIST_LOCKFREE_H__
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||||
/** \file BLI_linklist_lockfree.h
|
||||
* \ingroup bli
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||||
*/
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||||
|
||||
#ifdef __cplusplus
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extern "C" {
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#endif
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||||
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||||
typedef struct LockfreeLinkNode {
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||||
struct LockfreeLinkNode *next;
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||||
/* NOTE: "Subclass" this structure to add custom-defined data. */
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} LockfreeLinkNode;
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typedef struct LockfreeLinkList {
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/* We keep a dummy node at the beginning of the list all the time.
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* This allows us to make sure head and tail pointers are always
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* valid, and saves from annoying exception cases in insert().
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*/
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LockfreeLinkNode dummy_node;
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/* NOTE: This fields might point to a dummy node. */
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LockfreeLinkNode *head, *tail;
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} LockfreeLinkList;
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typedef void (*LockfreeeLinkNodeFreeFP)(void *link);
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/* ************************************************************************** */
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/* NOTE: These functions are NOT safe for use from threads. */
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/* NOTE: !!! I REPEAT: DO NOT USE THEM WITHOUT EXTERNAL LOCK !!! */
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/* Make list ready for lock-free access. */
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void BLI_linklist_lockfree_init(LockfreeLinkList *list);
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/* Completely free the whole list, it is NOT re-usable after this. */
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void BLI_linklist_lockfree_free(LockfreeLinkList *list,
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LockfreeeLinkNodeFreeFP free_func);
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/* Remove all the elements from the list, keep it usable for further
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* inserts.
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*/
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void BLI_linklist_lockfree_clear(LockfreeLinkList *list,
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LockfreeeLinkNodeFreeFP free_func);
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/* Begin iteration of lock-free linked list, starting with a
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* first user=defined node. Will ignore the dummy node.
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*/
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LockfreeLinkNode *BLI_linklist_lockfree_begin(LockfreeLinkList *list);
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/* ************************************************************************** */
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/* NOTE: These functions are safe for use from threads. */
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void BLI_linklist_lockfree_insert(LockfreeLinkList *list,
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LockfreeLinkNode *node);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __BLI_LINKLIST_H__ */
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@ -50,6 +50,7 @@ set(SRC
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intern/BLI_kdopbvh.c
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intern/BLI_kdtree.c
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intern/BLI_linklist.c
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intern/BLI_linklist_lockfree.c
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intern/BLI_memarena.c
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intern/BLI_memiter.c
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intern/BLI_mempool.c
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|
@ -165,7 +166,7 @@ set(SRC
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BLI_kdtree.h
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||||
BLI_lasso_2d.h
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BLI_link_utils.h
|
||||
BLI_linklist.h
|
||||
BLI_linklist_lockfree.h
|
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BLI_linklist_stack.h
|
||||
BLI_listbase.h
|
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BLI_math.h
|
||||
|
|
|
@ -0,0 +1,91 @@
|
|||
/*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2018 Blender Foundation.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Contributor(s): Sergey Sharybin.
|
||||
*
|
||||
* ***** END GPL LICENSE BLOCK *****
|
||||
*/
|
||||
|
||||
/** \file blender/blenlib/intern/BLI_linklist_lockfree.c
|
||||
* \ingroup bli
|
||||
*/
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
#include "BLI_linklist_lockfree.h"
|
||||
#include "BLI_strict_flags.h"
|
||||
|
||||
#include "atomic_ops.h"
|
||||
|
||||
void BLI_linklist_lockfree_init(LockfreeLinkList *list)
|
||||
{
|
||||
list->dummy_node.next = NULL;
|
||||
list->head = list->tail = &list->dummy_node;
|
||||
}
|
||||
|
||||
void BLI_linklist_lockfree_free(LockfreeLinkList *list,
|
||||
LockfreeeLinkNodeFreeFP free_func)
|
||||
{
|
||||
if (free_func != NULL) {
|
||||
/* NOTE: We start from a first user-added node. */
|
||||
LockfreeLinkNode *node = list->head->next;
|
||||
while (node != NULL) {
|
||||
LockfreeLinkNode *node_next = node->next;
|
||||
free_func(node);
|
||||
node = node_next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BLI_linklist_lockfree_clear(LockfreeLinkList *list,
|
||||
LockfreeeLinkNodeFreeFP free_func)
|
||||
{
|
||||
BLI_linklist_lockfree_free(list, free_func);
|
||||
BLI_linklist_lockfree_init(list);
|
||||
}
|
||||
|
||||
void BLI_linklist_lockfree_insert(LockfreeLinkList *list,
|
||||
LockfreeLinkNode *node)
|
||||
{
|
||||
/* Based on:
|
||||
*
|
||||
* John D. Valois
|
||||
* Implementing Lock-Free Queues
|
||||
*
|
||||
* http://people.csail.mit.edu/bushl2/rpi/portfolio/lockfree-grape/documents/lock-free-linked-lists.pdf
|
||||
*/
|
||||
bool keep_working;
|
||||
LockfreeLinkNode *tail_node;
|
||||
node->next = NULL;
|
||||
do {
|
||||
tail_node = list->tail;
|
||||
keep_working =
|
||||
(atomic_cas_ptr((void**)&tail_node->next, NULL, node) != NULL);
|
||||
if (keep_working) {
|
||||
atomic_cas_ptr((void**)&list->tail, tail_node, tail_node->next);
|
||||
}
|
||||
} while (keep_working);
|
||||
atomic_cas_ptr((void**)&list->tail, tail_node, node);
|
||||
}
|
||||
|
||||
LockfreeLinkNode *BLI_linklist_lockfree_begin(LockfreeLinkList *list)
|
||||
{
|
||||
return list->head->next;
|
||||
}
|
|
@ -159,7 +159,7 @@ void bc_update_scene(EvaluationContext *eval_ctx, Scene *scene, float ctime)
|
|||
{
|
||||
BKE_scene_frame_set(scene, ctime);
|
||||
Main *bmain = bc_get_main();
|
||||
BKE_scene_graph_update_for_newframe(eval_ctx, eval_ctx->depsgraph, bmain, scene, eval_ctx->view_layer);
|
||||
BKE_scene_graph_update_for_newframe(eval_ctx->depsgraph, bmain);
|
||||
}
|
||||
|
||||
Object *bc_add_object(Scene *scene, ViewLayer *view_layer, int type, const char *name)
|
||||
|
|
|
@ -386,11 +386,10 @@ void DRW_state_clip_planes_reset(void)
|
|||
|
||||
/* Extract the 8 corners (world space).
|
||||
* Although less accurate, this solution can be simplified as follows:
|
||||
*
|
||||
* BKE_boundbox_init_from_minmax(&bbox, (const float[3]){-1.0f, -1.0f, -1.0f}, (const float[3]){1.0f, 1.0f, 1.0f});
|
||||
* for (int i = 0; i < 8; i++) {mul_project_m4_v3(viewprojinv, bbox.vec[i]);}
|
||||
*/
|
||||
static void UNUSED_FUNCTION(draw_frustum_boundbox_calc)(
|
||||
static void draw_frustum_boundbox_calc(
|
||||
const float (*projmat)[4], const float (*viewinv)[4], BoundBox *r_bbox)
|
||||
{
|
||||
float screenvecs[3][3], loc[3], near, far, w_half, h_half;
|
||||
|
@ -426,8 +425,8 @@ static void UNUSED_FUNCTION(draw_frustum_boundbox_calc)(
|
|||
madd_v3_v3fl(mid, ver, projmat[2][1]);
|
||||
}
|
||||
else {
|
||||
madd_v3_v3fl(mid, hor, projmat[3][0]);
|
||||
madd_v3_v3fl(mid, ver, projmat[3][1]);
|
||||
madd_v3_v3fl(mid, hor, -projmat[3][0]);
|
||||
madd_v3_v3fl(mid, ver, -projmat[3][1]);
|
||||
}
|
||||
|
||||
r_bbox->vec[0][0] = mid[0] - ver[0] - hor[0];
|
||||
|
@ -460,8 +459,8 @@ static void UNUSED_FUNCTION(draw_frustum_boundbox_calc)(
|
|||
madd_v3_v3v3fl(mid, loc, screenvecs[2], -far);
|
||||
|
||||
/* Non-symmetric frustum. */
|
||||
madd_v3_v3fl(mid, hor, projmat[3][0]);
|
||||
madd_v3_v3fl(mid, ver, projmat[3][1]);
|
||||
madd_v3_v3fl(mid, hor, -projmat[3][0]);
|
||||
madd_v3_v3fl(mid, ver, -projmat[3][1]);
|
||||
}
|
||||
|
||||
r_bbox->vec[1][0] = mid[0] - ver[0] - hor[0];
|
||||
|
@ -493,13 +492,13 @@ static void draw_clipping_setup_from_view(void)
|
|||
|
||||
/* Extract Clipping Planes */
|
||||
BoundBox bbox;
|
||||
#if 0 /* does not currently work for all casses. */
|
||||
draw_frustum_boundbox_calc(projmat, viewinv, &bbox);
|
||||
#else
|
||||
#if 0 /* It has accuracy problems. */
|
||||
BKE_boundbox_init_from_minmax(&bbox, (const float[3]){-1.0f, -1.0f, -1.0f}, (const float[3]){1.0f, 1.0f, 1.0f});
|
||||
for (int i = 0; i < 8; i++) {
|
||||
mul_project_m4_v3(DST.view_data.matstate.mat[DRW_MAT_PERSINV], bbox.vec[i]);
|
||||
}
|
||||
#else
|
||||
draw_frustum_boundbox_calc(projmat, viewinv, &bbox);
|
||||
#endif
|
||||
|
||||
/* Compute clip planes using the world space frustum corners. */
|
||||
|
|
|
@ -4604,6 +4604,8 @@ void ED_view3d_cursor3d_update(bContext *C, const int mval[2])
|
|||
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
|
||||
else
|
||||
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
|
||||
|
||||
DEG_id_tag_update(&scene->id, DEG_TAG_COPY_ON_WRITE);
|
||||
}
|
||||
|
||||
static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
|
||||
|
|
|
@ -55,6 +55,10 @@
|
|||
#include "BLI_string.h"
|
||||
#include "BLI_utildefines.h"
|
||||
|
||||
#ifdef __BIG_ENDIAN__
|
||||
# include "BLI_endian_switch.h"
|
||||
#endif
|
||||
|
||||
/* vertex box select */
|
||||
#include "IMB_imbuf_types.h"
|
||||
#include "IMB_imbuf.h"
|
||||
|
@ -1980,11 +1984,16 @@ static int do_armature_box_select(
|
|||
* Compare result of 'GPU_select': 'uint[4]',
|
||||
* needed for when we need to align with object draw-order.
|
||||
*/
|
||||
static int opengl_select_buffer_cmp(const void *sel_a_p, const void *sel_b_p)
|
||||
static int opengl_bone_select_buffer_cmp(const void *sel_a_p, const void *sel_b_p)
|
||||
{
|
||||
/* 4th element is select id */
|
||||
const uint sel_a = ((uint *)sel_a_p)[3];
|
||||
const uint sel_b = ((uint *)sel_b_p)[3];
|
||||
uint sel_a = ((uint *)sel_a_p)[3];
|
||||
uint sel_b = ((uint *)sel_b_p)[3];
|
||||
|
||||
#ifdef __BIG_ENDIAN__
|
||||
BLI_endian_switch_uint32(&sel_a);
|
||||
BLI_endian_switch_uint32(&sel_b);
|
||||
#endif
|
||||
|
||||
if (sel_a < sel_b) {
|
||||
return -1;
|
||||
|
@ -2048,7 +2057,7 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, b
|
|||
col = vbuffer + 3;
|
||||
|
||||
/* The draw order doesn't always match the order we populate the engine, see: T51695. */
|
||||
qsort(vbuffer, hits, sizeof(uint[4]), opengl_select_buffer_cmp);
|
||||
qsort(vbuffer, hits, sizeof(uint[4]), opengl_bone_select_buffer_cmp);
|
||||
|
||||
/*
|
||||
* Even though 'DRW_draw_select_loop' uses 'DEG_OBJECT_ITER_BEGIN',
|
||||
|
|
|
@ -177,7 +177,7 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
|
|||
_nodetree_hash = NULL;
|
||||
|
||||
// Depsgraph
|
||||
freestyle_depsgraph = DEG_graph_new(re->scene, view_layer, DAG_EVAL_RENDER);
|
||||
freestyle_depsgraph = DEG_graph_new(freestyle_scene, view_layer, DAG_EVAL_RENDER);
|
||||
DEG_graph_id_tag_update(freestyle_bmain, freestyle_depsgraph, &freestyle_scene->id, 0);
|
||||
DEG_graph_id_tag_update(freestyle_bmain, freestyle_depsgraph, &object_camera->id, 0);
|
||||
DEG_graph_tag_relations_update(freestyle_depsgraph);
|
||||
|
|
|
@ -617,9 +617,9 @@ bool ED_texture_context_check_others(const struct bContext *C) RET_ZERO
|
|||
bool ED_text_region_location_from_cursor(SpaceText *st, ARegion *ar, const int cursor_co[2], int r_pixel_co[2]) RET_ZERO
|
||||
|
||||
SnapObjectContext *ED_transform_snap_object_context_create(
|
||||
struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag) RET_NULL
|
||||
struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, int flag) RET_NULL
|
||||
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
|
||||
struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct RenderEngineType *engine, int flag,
|
||||
struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, int flag,
|
||||
const struct ARegion *ar, const struct View3D *v3d) RET_NULL
|
||||
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx) RET_NONE
|
||||
bool ED_transform_snap_object_project_ray_ex(
|
||||
|
|
|
@ -0,0 +1,130 @@
|
|||
/* Apache License, Version 2.0 */
|
||||
|
||||
#include "testing/testing.h"
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
#include "BLI_utildefines.h"
|
||||
#include "BLI_linklist_lockfree.h"
|
||||
#include "BLI_task.h"
|
||||
#include "BLI_threads.h"
|
||||
|
||||
|
||||
TEST(LockfreeLinkList, Init)
|
||||
{
|
||||
LockfreeLinkList list;
|
||||
BLI_linklist_lockfree_init(&list);
|
||||
EXPECT_EQ(list.head, &list.dummy_node);
|
||||
EXPECT_EQ(list.tail, &list.dummy_node);
|
||||
BLI_linklist_lockfree_free(&list, NULL);
|
||||
}
|
||||
|
||||
TEST(LockfreeLinkList, InsertSingle)
|
||||
{
|
||||
LockfreeLinkList list;
|
||||
LockfreeLinkNode node;
|
||||
BLI_linklist_lockfree_init(&list);
|
||||
BLI_linklist_lockfree_insert(&list, &node);
|
||||
EXPECT_EQ(list.head, &list.dummy_node);
|
||||
EXPECT_EQ(list.head->next, &node);
|
||||
EXPECT_EQ(list.tail, &node);
|
||||
BLI_linklist_lockfree_free(&list, NULL);
|
||||
}
|
||||
|
||||
TEST(LockfreeLinkList, InsertMultiple)
|
||||
{
|
||||
static const int num_nodes = 128;
|
||||
LockfreeLinkList list;
|
||||
LockfreeLinkNode nodes[num_nodes];
|
||||
BLI_linklist_lockfree_init(&list);
|
||||
/* Insert all the nodes. */
|
||||
for (int i = 0; i < num_nodes; ++i) {
|
||||
BLI_linklist_lockfree_insert(&list, &nodes[i]);
|
||||
}
|
||||
/* Check head and tail. */
|
||||
EXPECT_EQ(list.head, &list.dummy_node);
|
||||
EXPECT_EQ(list.tail, &nodes[num_nodes - 1]);
|
||||
/* Check rest of the nodes. */
|
||||
int node_index = 0;
|
||||
for (LockfreeLinkNode *node = BLI_linklist_lockfree_begin(&list);
|
||||
node != NULL;
|
||||
node = node->next, ++node_index)
|
||||
{
|
||||
EXPECT_EQ(node, &nodes[node_index]);
|
||||
if (node_index != num_nodes - 1) {
|
||||
EXPECT_EQ(node->next, &nodes[node_index + 1]);
|
||||
}
|
||||
}
|
||||
/* Free list. */
|
||||
BLI_linklist_lockfree_free(&list, NULL);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
struct IndexedNode {
|
||||
IndexedNode *next;
|
||||
int index;
|
||||
};
|
||||
|
||||
void concurrent_insert(TaskPool *__restrict pool,
|
||||
void *taskdata,
|
||||
int /*threadid*/)
|
||||
{
|
||||
LockfreeLinkList *list = (LockfreeLinkList *)BLI_task_pool_userdata(pool);
|
||||
CHECK_NOTNULL(list);
|
||||
IndexedNode *node = (IndexedNode *)MEM_mallocN(sizeof(IndexedNode),
|
||||
"test node");
|
||||
node->index = GET_INT_FROM_POINTER(taskdata);
|
||||
BLI_linklist_lockfree_insert(list, (LockfreeLinkNode *)node);
|
||||
}
|
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
TEST(LockfreeLinkList, InsertMultipleConcurrent)
|
||||
{
|
||||
static const int num_threads = 512;
|
||||
static const int num_nodes = 655360;
|
||||
/* Initialize list. */
|
||||
LockfreeLinkList list;
|
||||
BLI_linklist_lockfree_init(&list);
|
||||
/* Initialize task scheduler and pool. */
|
||||
TaskScheduler *scheduler = BLI_task_scheduler_create(num_threads);
|
||||
TaskPool *pool = BLI_task_pool_create_suspended(scheduler, &list);
|
||||
/* Push tasks to the pool. */
|
||||
for (int i = 0; i < num_nodes; ++i) {
|
||||
BLI_task_pool_push(pool,
|
||||
concurrent_insert,
|
||||
SET_INT_IN_POINTER(i),
|
||||
false,
|
||||
TASK_PRIORITY_HIGH);
|
||||
}
|
||||
/* Run all the tasks. */
|
||||
BLI_threaded_malloc_begin();
|
||||
BLI_task_pool_work_and_wait(pool);
|
||||
BLI_threaded_malloc_end();
|
||||
/* Verify we've got all the data properly inserted. */
|
||||
EXPECT_EQ(list.head, &list.dummy_node);
|
||||
bool *visited_nodes = (bool *)MEM_callocN(sizeof(bool) * num_nodes,
|
||||
"visited nodes");
|
||||
/* First, we make sure that none of the nodes are added twice. */
|
||||
for (LockfreeLinkNode *node_v = BLI_linklist_lockfree_begin(&list);
|
||||
node_v != NULL;
|
||||
node_v = node_v->next)
|
||||
{
|
||||
IndexedNode *node = (IndexedNode *)node_v;
|
||||
EXPECT_GE(node->index, 0);
|
||||
EXPECT_LT(node->index, num_nodes);
|
||||
EXPECT_FALSE(visited_nodes[node->index]);
|
||||
visited_nodes[node->index] = true;
|
||||
}
|
||||
/* Then we make sure node was added. */
|
||||
for (int node_index = 0; node_index < num_nodes; ++node_index) {
|
||||
EXPECT_TRUE(visited_nodes[node_index]);
|
||||
}
|
||||
MEM_freeN(visited_nodes);
|
||||
/* Cleanup data. */
|
||||
BLI_linklist_lockfree_free(&list, MEM_freeN);
|
||||
BLI_task_pool_free(pool);
|
||||
BLI_task_scheduler_free(scheduler);
|
||||
}
|
|
@ -47,6 +47,7 @@ BLENDER_TEST(BLI_ghash "bf_blenlib")
|
|||
BLENDER_TEST(BLI_hash_mm2a "bf_blenlib")
|
||||
BLENDER_TEST(BLI_heap "bf_blenlib")
|
||||
BLENDER_TEST(BLI_kdopbvh "bf_blenlib")
|
||||
BLENDER_TEST(BLI_linklist_lockfree "bf_blenlib")
|
||||
BLENDER_TEST(BLI_listbase "bf_blenlib")
|
||||
BLENDER_TEST(BLI_math_base "bf_blenlib")
|
||||
BLENDER_TEST(BLI_math_color "bf_blenlib")
|
||||
|
|
|
@ -62,5 +62,7 @@ macro (COLLADA_TEST module test_name blend_file)
|
|||
)
|
||||
endmacro()
|
||||
|
||||
COLLADA_TEST(mesh simple mesh_simple.blend)
|
||||
COLLADA_TEST(animation simple suzannes_parent_inverse.blend)
|
||||
# Tests are disabled because they only work on Windows
|
||||
# Tests will be redone completely to work reliable
|
||||
#COLLADA_TEST(mesh simple mesh_simple.blend)
|
||||
#COLLADA_TEST(animation simple suzannes_parent_inverse.blend)
|
||||
|
|
Loading…
Reference in New Issue