Cleanup: Remove unnecessary BMesh unique pointer in OBJ code

This is only used once, it's simpler to just free it in that case and
wait for further RAII improvements from elsewhere in the codebase.
This commit is contained in:
Hans Goudey 2022-11-30 10:45:18 -06:00
parent 0b13e7ce0f
commit 507b724056
2 changed files with 4 additions and 19 deletions

View File

@ -99,9 +99,8 @@ std::pair<Mesh *, bool> OBJMesh::triangulate_mesh_eval()
* triangulated here. */
const int triangulate_min_verts = 4;
unique_bmesh_ptr bmesh(
BKE_mesh_to_bmesh_ex(export_mesh_eval_, &bm_create_params, &bm_convert_params));
BM_mesh_triangulate(bmesh.get(),
BMesh *bmesh = BKE_mesh_to_bmesh_ex(export_mesh_eval_, &bm_create_params, &bm_convert_params);
BM_mesh_triangulate(bmesh,
MOD_TRIANGULATE_NGON_BEAUTY,
MOD_TRIANGULATE_QUAD_SHORTEDGE,
triangulate_min_verts,
@ -110,8 +109,8 @@ std::pair<Mesh *, bool> OBJMesh::triangulate_mesh_eval()
nullptr,
nullptr);
Mesh *triangulated = BKE_mesh_from_bmesh_for_eval_nomain(
bmesh.get(), nullptr, export_mesh_eval_);
Mesh *triangulated = BKE_mesh_from_bmesh_for_eval_nomain(bmesh, nullptr, export_mesh_eval_);
BM_mesh_free(bmesh);
free_mesh_if_needed();
return {triangulated, true};
}

View File

@ -28,20 +28,6 @@ const int NOT_FOUND = -1;
/** Any negative number other than `NOT_FOUND` to initialize usually non-negative numbers. */
const int NEGATIVE_INIT = -10;
/**
* #std::unique_ptr than handles freeing #BMesh.
*/
struct CustomBMeshDeleter {
void operator()(BMesh *bmesh)
{
if (bmesh) {
BM_mesh_free(bmesh);
}
}
};
using unique_bmesh_ptr = std::unique_ptr<BMesh, CustomBMeshDeleter>;
class OBJMesh : NonCopyable {
private:
/**