Fix T56529: Viewport ColorChage with Overlay "Fade 3D Objects"
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blender-bot
2023-02-14 07:17:43 +01:00
Referenced by issue #56529, Viewport Color Chage with Overlay "Fade 3D Objects"
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@ -667,8 +667,7 @@ void GPENCIL_draw_scene(void *ved)
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/* paper pass to display a confortable area to draw over complex scenes with geometry */
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if ((!is_render) && (obact) && (obact->type == OB_GPENCIL)) {
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if (((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) &&
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(v3d->gp_flag & V3D_GP_SHOW_PAPER) &&
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(stl->g_data->gp_cache_used > 0))
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(v3d->gp_flag & V3D_GP_SHOW_PAPER))
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{
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DRW_draw_pass(psl->paper_pass);
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}
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