Fix T49290: Specific .blend with hair crashes in MacOS 2.78 RC1 on render
The issue was caused by some false-positive empty non-AABB intersection. Tried to tweak it a bit so it does not record intersection anymore. Hopefully will work for all platforms. Tested here on iMac and Debian.
This commit is contained in:
parent
56c798ee62
commit
52038fd8c7
Notes:
blender-bot
2023-02-14 11:25:11 +01:00
Referenced by issue #49290, specific .blend with hair crashes in MacOS 2.78 RC1 on render
|
@ -951,9 +951,23 @@ void QBVH::pack_unaligned_node(int idx,
|
|||
/* We store BB which would never be recorded as intersection
|
||||
* so kernel might safely assume there are always 4 child nodes.
|
||||
*/
|
||||
for(int j = 1; j < 13; ++j) {
|
||||
data[j][i] = 0.0f;
|
||||
}
|
||||
|
||||
data[1][i] = 1.0f;
|
||||
data[2][i] = 0.0f;
|
||||
data[3][i] = 0.0f;
|
||||
|
||||
data[4][i] = 0.0f;
|
||||
data[5][i] = 0.0f;
|
||||
data[6][i] = 0.0f;
|
||||
|
||||
data[7][i] = 0.0f;
|
||||
data[8][i] = 0.0f;
|
||||
data[9][i] = 0.0f;
|
||||
|
||||
data[10][i] = -FLT_MAX;
|
||||
data[11][i] = -FLT_MAX;
|
||||
data[12][i] = -FLT_MAX;
|
||||
|
||||
data[13][i] = __int_as_float(0);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue