Cleanup: fix some clang tidy issues
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@ -519,7 +519,7 @@ class IMeshArena::IMeshArenaImpl : NonCopyable, NonMovable {
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IMeshArena::IMeshArena()
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{
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pimpl_ = std::unique_ptr<IMeshArenaImpl>(new IMeshArenaImpl());
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pimpl_ = std::make_unique<IMeshArenaImpl>();
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}
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IMeshArena::~IMeshArena()
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@ -2022,12 +2022,12 @@ class TriOverlaps {
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if (two_trees_no_self) {
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BLI_bvhtree_balance(tree_b_);
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/* Don't expect a lot of trivial intersects in this case. */
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overlap_ = BLI_bvhtree_overlap(tree_, tree_b_, &overlap_tot_, NULL, NULL);
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overlap_ = BLI_bvhtree_overlap(tree_, tree_b_, &overlap_tot_, nullptr, nullptr);
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}
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else {
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CBData cbdata{tm, shape_fn, nshapes, use_self};
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if (nshapes == 1) {
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overlap_ = BLI_bvhtree_overlap(tree_, tree_, &overlap_tot_, NULL, NULL);
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overlap_ = BLI_bvhtree_overlap(tree_, tree_, &overlap_tot_, nullptr, nullptr);
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}
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else {
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overlap_ = BLI_bvhtree_overlap(
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@ -2199,8 +2199,7 @@ struct SubdivideTrisData {
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tm(tm),
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itt_map(itt_map),
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overlap(overlap),
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arena(arena),
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overlap_tri_range{}
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arena(arena)
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{
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}
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};
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@ -119,7 +119,8 @@ static bool bmvert_attached_to_wire(const BMVert *bmv)
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static bool bmvert_attached_to_hidden_face(BMVert *bmv)
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{
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BMIter iter;
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for (BMFace *bmf = static_cast<BMFace *>(BM_iter_new(&iter, NULL, BM_FACES_OF_VERT, bmv)); bmf;
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for (BMFace *bmf = static_cast<BMFace *>(BM_iter_new(&iter, nullptr, BM_FACES_OF_VERT, bmv));
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bmf;
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bmf = static_cast<BMFace *>(BM_iter_step(&iter))) {
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if (BM_elem_flag_test(bmf, BM_ELEM_HIDDEN)) {
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return true;
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@ -25,9 +25,7 @@
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#include "testing/testing.h"
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namespace blender {
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namespace deg {
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namespace tests {
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namespace blender::deg::tests {
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class TestableRNANodeQuery : public RNANodeQuery {
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public:
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@ -55,6 +53,4 @@ TEST(deg_builder_rna, contains)
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EXPECT_FALSE(TestableRNANodeQuery::contains("pose.bone[\"location\"].scale[0]", "location"));
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}
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} // namespace tests
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} // namespace deg
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} // namespace blender
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} // namespace blender::deg::tests
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