Fix Cycles crash rendering mix of instanced and non-instanced volumes.

This commit is contained in:
Brecht Van Lommel 2018-08-05 11:58:31 +02:00
parent a56ec3dfe3
commit 5261cd233c
2 changed files with 28 additions and 20 deletions

View File

@ -212,14 +212,16 @@ uint BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
#if BVH_FEATURE(BVH_INSTANCING)
if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
}
}
#endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;
@ -257,14 +259,16 @@ uint BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
# if BVH_FEATURE(BVH_INSTANCING)
if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
}
}
# endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;

View File

@ -279,14 +279,16 @@ ccl_device uint BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
#if BVH_FEATURE(BVH_INSTANCING)
if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
}
}
#endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;
@ -317,14 +319,16 @@ ccl_device uint BVH_FUNCTION_FULL_NAME(QBVH)(KernelGlobals *kg,
isect_array->t = isect_t;
if(num_hits == max_hits) {
# if BVH_FEATURE(BVH_INSTANCING)
if(object != OBJECT_NONE) {
# if BVH_FEATURE(BVH_MOTION)
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
float t_fac = 1.0f / len(transform_direction(&ob_itfm, dir));
# else
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
Transform itfm = object_fetch_transform(kg, object, OBJECT_INVERSE_TRANSFORM);
float t_fac = 1.0f / len(transform_direction(&itfm, dir));
# endif
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
for(int i = 0; i < num_hits_in_instance; i++) {
(isect_array-i-1)->t *= t_fac;
}
}
# endif /* BVH_FEATURE(BVH_INSTANCING) */
return num_hits;