GPencil: Fix unreported problems painting after import SVG

After doing an import, the bounding box of the stroke was not calculated and any operation related to brushes (Sculpt, Weight Paint and Vertex Paint) was not working as expected because the bounding box of the stroke was wrong.

This problem was solved automatically after any edit operation, but must be solved in the import process.
This commit is contained in:
Antonio Vazquez 2021-07-29 22:30:48 +02:00
parent 8f05520083
commit 5280d4bf0b
Notes: blender-bot 2023-02-14 11:25:11 +01:00
Referenced by issue #90374, Blender doesn't start, probably after 'GHOST/X11: enable EGL' commit
Referenced by issue #90317, .Dot files and Folders keep showing OSX and Windows
1 changed files with 2 additions and 0 deletions

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@ -148,6 +148,8 @@ bool GpencilImporterSVG::read()
for (bGPDspoint &pt : MutableSpan(gps->points, gps->totpoints)) {
sub_v3_v3(&pt.x, gp_center);
}
/* Calc stroke bounding box. */
BKE_gpencil_stroke_boundingbox_calc(gps);
}
}
}