Fix T62189: Wires Occluded When Edit Mesh Faces Disabled
Reviewed By: fclem Maniphest Tasks: T62189 Differential Revision: https://developer.blender.org/D4593
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blender-bot
2023-02-14 11:25:11 +01:00
Referenced by issue #62189, Wireframes not showing up in edit mode when Faces shade is disabled.
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@ -400,6 +400,7 @@ static void EDIT_MESH_cache_init(void *vedata)
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if ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACES) == 0) {
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stl->g_data->data_mask[0] &= ~(VFLAG_FACE_SELECTED & VFLAG_FACE_FREESTYLE);
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stl->g_data->do_faces = false;
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stl->g_data->do_zbufclip = false;
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}
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if ((tsettings->selectmode & SCE_SELECT_FACE) == 0) {
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stl->g_data->data_mask[0] &= ~VFLAG_FACE_ACTIVE;
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