Fix T88313: GPencil reproject operator projecting on the wrong surface
`ray_start` must start at the position of the gpencil point.
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blender-bot
2023-02-13 22:20:49 +01:00
Referenced by commit ea3895558d
, Fix T88998: GPencil not projecting to the most front surface
Referenced by issue #88313, Grease pencil: Reproject strokes bad behavior when used in orthographic free navigation.
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@ -1276,7 +1276,6 @@ void ED_gpencil_stroke_reproject(Depsgraph *depsgraph,
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}
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else {
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/* Geometry - Snap to surfaces of visible geometry */
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float ray_start[3];
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float ray_normal[3];
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/* magic value for initial depth copied from the default
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* value of Python's Scene.ray_cast function
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@ -1285,13 +1284,14 @@ void ED_gpencil_stroke_reproject(Depsgraph *depsgraph,
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float location[3] = {0.0f, 0.0f, 0.0f};
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float normal[3] = {0.0f, 0.0f, 0.0f};
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ED_view3d_win_to_ray(region, xy, &ray_start[0], &ray_normal[0]);
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ED_view3d_win_to_vector(region, xy, &ray_normal[0]);
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BLI_assert(gps->flag & GP_STROKE_3DSPACE);
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if (ED_transform_snap_object_project_ray(sctx,
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depsgraph,
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&(const struct SnapObjectParams){
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.snap_select = SNAP_ALL,
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},
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&ray_start[0],
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&pt2.x,
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&ray_normal[0],
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&depth,
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&location[0],
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