Merge branch 'master' into blender2.8
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commit
5477452194
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@ -33,7 +33,6 @@
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#include "screen_intern.h"
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/**
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* Draw horizontal shape visualizing future joining (left as well right direction of future joining).
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*/
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@ -31,6 +31,7 @@
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#ifndef __SCREEN_INTERN_H__
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#define __SCREEN_INTERN_H__
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struct bContext;
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struct bContextDataResult;
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struct Main;
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@ -69,7 +70,8 @@ ScrEdge *screen_find_active_scredge(const bScreen *sc,
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struct AZone *is_in_area_actionzone(ScrArea *sa, const int xy[2]);
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/* screen_context.c */
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int ed_screen_context(const struct bContext *C, const char *member, struct bContextDataResult *result);
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int ed_screen_context(
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const struct bContext *C, const char *member, struct bContextDataResult *result);
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extern const char *screen_context_dir[]; /* doc access */
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