Cleanup: pass objects as const arguments
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@ -337,9 +337,9 @@ bool BKE_object_obdata_texspace_get(struct Object *ob,
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float **r_loc,
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float **r_size);
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struct Mesh *BKE_object_get_evaluated_mesh(struct Object *object);
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struct Mesh *BKE_object_get_pre_modified_mesh(struct Object *object);
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struct Mesh *BKE_object_get_original_mesh(struct Object *object);
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struct Mesh *BKE_object_get_evaluated_mesh(const struct Object *object);
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struct Mesh *BKE_object_get_pre_modified_mesh(const struct Object *object);
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struct Mesh *BKE_object_get_original_mesh(const struct Object *object);
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/* Lattice accessors.
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* These functions return either the regular lattice, or the edit-mode lattice,
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@ -4447,7 +4447,7 @@ bool BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc
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}
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/** Get evaluated mesh for given object. */
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Mesh *BKE_object_get_evaluated_mesh(Object *object)
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Mesh *BKE_object_get_evaluated_mesh(const Object *object)
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{
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ID *data_eval = object->runtime.data_eval;
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return (data_eval && GS(data_eval->name) == ID_ME) ? (Mesh *)data_eval : NULL;
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@ -4460,7 +4460,7 @@ Mesh *BKE_object_get_evaluated_mesh(Object *object)
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* - For copied-on-write objects it will give pointer to a copied-on-write
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* mesh which corresponds to original object's mesh.
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*/
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Mesh *BKE_object_get_pre_modified_mesh(Object *object)
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Mesh *BKE_object_get_pre_modified_mesh(const Object *object)
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{
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if (object->type == OB_MESH && object->runtime.data_orig != NULL) {
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BLI_assert(object->id.tag & LIB_TAG_COPIED_ON_WRITE);
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@ -4481,7 +4481,7 @@ Mesh *BKE_object_get_pre_modified_mesh(Object *object)
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* - For evaluated objects it will be same mesh as corresponding original
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* object uses as data.
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*/
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Mesh *BKE_object_get_original_mesh(Object *object)
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Mesh *BKE_object_get_original_mesh(const Object *object)
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{
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Mesh *result = NULL;
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if (object->id.orig_id == NULL) {
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@ -404,7 +404,7 @@ bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
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float r_ray_end[3],
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const bool do_clip);
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void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d,
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struct Object *ob,
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const struct Object *ob,
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float r_pmat[4][4]);
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void ED_view3d_ob_project_mat_get_from_obmat(const struct RegionView3D *rv3d,
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const float obmat[4][4],
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@ -578,8 +578,8 @@ bool ED_view3d_area_user_region(const struct ScrArea *area,
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struct ARegion **r_region);
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bool ED_operator_rv3d_user_region_poll(struct bContext *C);
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void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d);
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void ED_view3d_init_mats_rv3d_gl(struct Object *ob, struct RegionView3D *rv3d);
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void ED_view3d_init_mats_rv3d(const struct Object *ob, struct RegionView3D *rv3d);
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void ED_view3d_init_mats_rv3d_gl(const struct Object *ob, struct RegionView3D *rv3d);
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#ifdef DEBUG
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void ED_view3d_clear_mats_rv3d(struct RegionView3D *rv3d);
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void ED_view3d_check_mats_rv3d(struct RegionView3D *rv3d);
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@ -187,7 +187,7 @@ bool ED_view3d_area_user_region(const ScrArea *area, const View3D *v3d, ARegion
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* view3d_project_short_clip and view3d_project_short_noclip in cases where
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* these functions are not used during draw_object
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*/
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void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d)
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void ED_view3d_init_mats_rv3d(const struct Object *ob, struct RegionView3D *rv3d)
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{
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/* local viewmat and persmat, to calculate projections */
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mul_m4_m4m4(rv3d->viewmatob, rv3d->viewmat, ob->obmat);
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@ -197,7 +197,7 @@ void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d)
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ED_view3d_clipping_local(rv3d, ob->obmat);
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}
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void ED_view3d_init_mats_rv3d_gl(struct Object *ob, struct RegionView3D *rv3d)
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void ED_view3d_init_mats_rv3d_gl(const struct Object *ob, struct RegionView3D *rv3d)
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{
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ED_view3d_init_mats_rv3d(ob, rv3d);
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@ -788,7 +788,7 @@ bool ED_view3d_win_to_segment_clipped(struct Depsgraph *depsgraph,
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/** \name Utility functions for projection
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* \{ */
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void ED_view3d_ob_project_mat_get(const RegionView3D *rv3d, Object *ob, float r_pmat[4][4])
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void ED_view3d_ob_project_mat_get(const RegionView3D *rv3d, const Object *ob, float r_pmat[4][4])
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{
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float vmat[4][4];
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