Merge branch 'blender-v2.83-release'
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commit
5559edf3c7
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@ -2430,7 +2430,8 @@ static void draw_world_clip_planes_from_rv3d(GPUBatch *batch, const float world_
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/**
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* Clears the Depth Buffer and draws only the specified object.
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*/
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void DRW_draw_depth_object(Scene *scene, ARegion *region, View3D *v3d, GPUViewport *viewport, Object *object)
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void DRW_draw_depth_object(
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Scene *scene, ARegion *region, View3D *v3d, GPUViewport *viewport, Object *object)
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{
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RegionView3D *rv3d = region->regiondata;
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