Merge branch 'blender-v3.2-release'

This commit is contained in:
Richard Antalik 2022-05-03 09:10:57 +02:00
commit 56039e30c7
4 changed files with 13 additions and 7 deletions

View File

@ -29,7 +29,9 @@ char *SEQ_channel_name_get(struct ListBase *channels, const int channel_index);
bool SEQ_channel_is_locked(const struct SeqTimelineChannel *channel);
bool SEQ_channel_is_muted(const struct SeqTimelineChannel *channel);
int SEQ_channel_index_get(const struct SeqTimelineChannel *channel);
ListBase *SEQ_get_channels_by_seq(struct ListBase *seqbase, const struct Sequence *seq);
ListBase *SEQ_get_channels_by_seq(struct ListBase *seqbase,
struct ListBase *channels,
const struct Sequence *seq);
#ifdef __cplusplus
}

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@ -82,15 +82,15 @@ bool SEQ_channel_is_muted(const SeqTimelineChannel *channel)
return (channel->flag & SEQ_CHANNEL_MUTE) != 0;
}
ListBase *SEQ_get_channels_by_seq(ListBase *seqbase, const Sequence *seq)
ListBase *SEQ_get_channels_by_seq(ListBase *seqbase, ListBase *channels, const Sequence *seq)
{
ListBase *lb = NULL;
LISTBASE_FOREACH (Sequence *, iseq, seqbase) {
if (seq == iseq) {
return seqbase;
return channels;
}
if ((lb = SEQ_get_channels_by_seq(&iseq->seqbase, seq))) {
if ((lb = SEQ_get_channels_by_seq(&iseq->seqbase, &iseq->channels, seq))) {
return lb;
}
}

View File

@ -2432,7 +2432,7 @@ static ImBuf *do_multicam(const SeqRenderData *context,
return NULL;
}
ListBase *seqbasep = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
ListBase *channels = SEQ_get_channels_by_seq(&ed->seqbase, seq);
ListBase *channels = SEQ_get_channels_by_seq(&ed->seqbase, &ed->channels, seq);
if (!seqbasep) {
return NULL;
}
@ -2468,7 +2468,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl
ed = context->scene->ed;
ListBase *seqbasep = SEQ_get_seqbase_by_seq(&ed->seqbase, seq);
ListBase *channels = SEQ_get_channels_by_seq(&ed->seqbase, seq);
ListBase *channels = SEQ_get_channels_by_seq(&ed->seqbase, &ed->channels, seq);
/* Clamp timeline_frame to strip range so it behaves as if it had "still frame" offset (last
* frame is static after end of strip). This is how most strips behave. This way transition

View File

@ -702,6 +702,7 @@ static void wm_draw_window_offscreen(bContext *C, wmWindow *win, bool stereo)
if (stereo && wm_draw_region_stereo_set(bmain, area, region, STEREO_LEFT_ID)) {
wm_draw_region_buffer_create(region, true, use_viewport);
bool views_valid = true;
for (int view = 0; view < 2; view++) {
eStereoViews sview;
@ -717,8 +718,11 @@ static void wm_draw_window_offscreen(bContext *C, wmWindow *win, bool stereo)
ED_region_do_draw(C, region);
wm_draw_region_unbind(region);
}
else {
views_valid = false;
}
}
if (use_viewport) {
if (use_viewport && views_valid) {
GPUViewport *viewport = region->draw_buffer->viewport;
GPU_viewport_stereo_composite(viewport, win->stereo3d_format);
}