Fix build of blender_test runner on macOS

This commit is contained in:
Brecht Van Lommel 2020-07-31 14:14:56 +02:00
parent 3785dc59d1
commit 5628aaeee1
1 changed files with 9 additions and 4 deletions

View File

@ -35,10 +35,8 @@ endif()
# Test libraries need to be linked "whole archive", because they're not
# directly referenced from other code.
get_property(_test_libs GLOBAL PROPERTY BLENDER_TEST_LIBS)
if(WIN32)
# Win32 is set using target_link_options after target creation.
elseif(APPLE)
list(APPEND TEST_LIBS "-Wl,-force_load" ${_test_libs})
if(WIN32 OR APPLE)
# Windows and macOS set target_link_options after target creation.
elseif(UNIX)
list(APPEND TEST_LIBS "-Wl,--whole-archive" ${_test_libs} "-Wl,--no-whole-archive")
else()
@ -63,6 +61,13 @@ if(WIN32)
target_link_libraries(blender_test ${_lib})
target_link_options(blender_test PRIVATE /wholearchive:$<TARGET_FILE:${_lib}>)
endforeach()
elseif(APPLE)
foreach(_lib ${_test_libs})
# We need -force_load for every test library and target_link_libraries will
# deduplicate it. So explicitly set as linker option for every test lib.
target_link_libraries(blender_test ${_lib})
target_link_options(blender_test PRIVATE "LINKER:-force_load,$<TARGET_FILE:${_lib}>")
endforeach()
endif()
unset(_test_libs)