Cleanup: Avoid possible NULL pointer error

In normal conditions, `gpf` always has a value, but better move inside the NULL checking.
This commit is contained in:
Antonio Vazquez 2022-01-18 13:44:27 +01:00 committed by Philipp Oeser
parent b84159e441
commit 56958cd2e7
Notes: blender-bot 2023-02-14 03:52:45 +01:00
Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
1 changed files with 3 additions and 2 deletions

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@ -472,9 +472,10 @@ bool ED_gpencil_anim_copybuf_paste(bAnimContext *ac, const short offset_mode)
/* get frame to copy data into (if no frame returned, then just ignore) */
gpf = BKE_gpencil_layer_frame_get(gpld, gpfs->framenum, GP_GETFRAME_ADD_NEW);
/* Ensure to use same keyframe type. */
gpf->key_type = gpfs->key_type;
if (gpf) {
/* Ensure to use same keyframe type. */
gpf->key_type = gpfs->key_type;
bGPDstroke *gps, *gpsn;
/* This should be the right frame... as it may be a pre-existing frame,