Revert "Fix T89560: Keymap editor no longer shows keying set dropdown"
This reverts commit e55f4657f7
.
It's not intended to support assigning shortcuts to this operator,
which could only work for built-in keying sets caused warnings to be
reported warnings when exporting key-maps.
Prefer D14289, preventing users running into this problem to begin with.
This commit is contained in:
parent
d356edf420
commit
56dba4df3c
Notes:
blender-bot
2023-02-14 03:52:45 +01:00
Referenced by issue #89560, Insert key dropdown on keymap doesn't show keying sets anymore
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@ -715,54 +715,55 @@ const EnumPropertyItem *ANIM_keying_sets_enum_itemf(bContext *C,
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PropertyRNA *UNUSED(prop),
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bool *r_free)
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{
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Scene *scene = CTX_data_scene(C);
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KeyingSet *ks;
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EnumPropertyItem *item = NULL, item_tmp = {0};
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int totitem = 0;
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int i = 0;
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if (C != NULL) {
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Scene *scene = CTX_data_scene(C);
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/* active Keying Set
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* - only include entry if it exists
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*/
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if (scene->active_keyingset) {
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/* active Keying Set */
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item_tmp.identifier = "__ACTIVE__";
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item_tmp.name = "Active Keying Set";
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item_tmp.value = i;
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RNA_enum_item_add(&item, &totitem, &item_tmp);
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if (C == NULL) {
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return DummyRNA_DEFAULT_items;
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}
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/* separator */
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RNA_enum_item_add_separator(&item, &totitem);
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}
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/* active Keying Set
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* - only include entry if it exists
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*/
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if (scene->active_keyingset) {
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/* active Keying Set */
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item_tmp.identifier = "__ACTIVE__";
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item_tmp.name = "Active Keying Set";
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item_tmp.value = i;
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RNA_enum_item_add(&item, &totitem, &item_tmp);
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i++;
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/* separator */
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RNA_enum_item_add_separator(&item, &totitem);
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}
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/* user-defined Keying Sets
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* - these are listed in the order in which they were defined for the active scene
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*/
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if (scene->keyingsets.first) {
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for (ks = scene->keyingsets.first; ks; ks = ks->next, i++) {
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if (ANIM_keyingset_context_ok_poll(C, ks)) {
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item_tmp.identifier = ks->idname;
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item_tmp.name = ks->name;
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item_tmp.description = ks->description;
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item_tmp.value = i;
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RNA_enum_item_add(&item, &totitem, &item_tmp);
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}
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i++;
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/* user-defined Keying Sets
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* - these are listed in the order in which they were defined for the active scene
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*/
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if (scene->keyingsets.first) {
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for (ks = scene->keyingsets.first; ks; ks = ks->next, i++) {
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if (ANIM_keyingset_context_ok_poll(C, ks)) {
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item_tmp.identifier = ks->idname;
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item_tmp.name = ks->name;
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item_tmp.description = ks->description;
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item_tmp.value = i;
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RNA_enum_item_add(&item, &totitem, &item_tmp);
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}
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/* separator */
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RNA_enum_item_add_separator(&item, &totitem);
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}
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/* separator */
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RNA_enum_item_add_separator(&item, &totitem);
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}
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/* builtin Keying Sets */
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i = -1;
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for (ks = builtin_keyingsets.first; ks; ks = ks->next, i--) {
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/* Only show #KeyingSet if context is suitable or if there is no context which is needed
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* to support key-bindings to be assigned since key bindings are not context aware. */
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if ((C == NULL) || ANIM_keyingset_context_ok_poll(C, ks)) {
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/* only show KeyingSet if context is suitable */
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if (ANIM_keyingset_context_ok_poll(C, ks)) {
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item_tmp.identifier = ks->idname;
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item_tmp.name = ks->name;
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item_tmp.description = ks->description;
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