Object Mode: enable mode locking by default
This is meant to be default behavior for 2.8, see T55246
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@ -628,6 +628,8 @@ void BKE_scene_init(Scene *sce)
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CURVEMAP_SLOPE_POS_NEG);
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sce->toolsettings = MEM_callocN(sizeof(struct ToolSettings), "Tool Settings Struct");
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sce->toolsettings->object_flag |= SCE_OBJECT_MODE_LOCK;
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sce->toolsettings->doublimit = 0.001;
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sce->toolsettings->vgroup_weight = 1.0f;
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sce->toolsettings->uvcalc_margin = 0.001f;
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@ -141,6 +141,8 @@ void BLO_update_defaults_startup_blend(Main *bmain)
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if (scene->toolsettings) {
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ToolSettings *ts = scene->toolsettings;
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ts->object_flag |= SCE_OBJECT_MODE_LOCK;
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ts->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT;
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if (ts->sculpt) {
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@ -402,4 +404,3 @@ void BLO_update_defaults_startup_blend(Main *bmain)
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}
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}
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}
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