Correct last commit

This commit is contained in:
Campbell Barton 2018-05-24 16:09:20 +02:00
parent ad9278fdad
commit 58fadb379a
Notes: blender-bot 2023-02-14 09:34:18 +01:00
Referenced by issue #55184, Edge loop not working for vertex and face
Referenced by issue #55185, Border select non-responsive in pose mode
Referenced by issue #55186, Circle select doesn't work at all in pose mode
1 changed files with 11 additions and 3 deletions

View File

@ -2584,9 +2584,9 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
props = layout.operator("mesh.rip_move", text="Rip Vertices")
props.MESH_OT_rip.use_fill = False
props = layout.operator("mesh.rip_move", text="Rip Vetices and Fill")
props = layout.operator("mesh.rip_move", text="Rip Vertices and Fill")
props.MESH_OT_rip.use_fill = True
layout.operator("mesh.rip_edge_move", text="Rip Vetices and Extend")
layout.operator("mesh.rip_edge_move", text="Rip Vertices and Extend")
layout.separator()
@ -2596,7 +2596,7 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
layout.separator()
layout.operator("mesh.blend_from_shape")
layout.operator("mesh.shape_propagate_to_all", text="Propogate to Shapes")
layout.operator("mesh.shape_propagate_to_all", text="Propagate to Shapes")
layout.separator()
@ -2690,6 +2690,8 @@ class VIEW3D_MT_edit_mesh_faces_data(Menu):
def draw(self, context):
layout = self.layout
with_freestyle = bpy.app.build_options.freestyle
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.colors_rotate")
@ -2700,6 +2702,12 @@ class VIEW3D_MT_edit_mesh_faces_data(Menu):
layout.operator("mesh.uvs_rotate")
layout.operator("mesh.uvs_reverse")
layout.separator()
if with_freestyle:
layout.operator("mesh.mark_freestyle_face").clear = False
layout.operator("mesh.mark_freestyle_face", text="Clear Freestyle Face").clear = True
class VIEW3D_MT_edit_mesh_faces(Menu):
bl_label = "Face"