Cleanup: some remaining G.main's in COllada in 2.8...

This commit is contained in:
Bastien Montagne 2018-06-14 16:43:11 +02:00
parent a03fb42841
commit 59bb5d3a89
2 changed files with 2 additions and 2 deletions

View File

@ -412,7 +412,7 @@ Object *DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
Main *bmain = CTX_data_main(mContext);
Object *obn = BKE_object_copy(bmain, source_ob);
DEG_id_tag_update(&obn->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
BKE_collection_object_add_from(G.main, sce, source_ob, obn);
BKE_collection_object_add_from(bmain, sce, source_ob, obn);
if (instance_node) {
anim_importer.read_node_transform(instance_node, obn);

View File

@ -157,7 +157,7 @@ Object *bc_add_object(Main *bmain, Scene *scene, ViewLayer *view_layer, int type
DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
BKE_collection_object_add(G.main, layer_collection->collection, ob);
BKE_collection_object_add(bmain, layer_collection->collection, ob);
Base *base = BKE_view_layer_base_find(view_layer, ob);
BKE_view_layer_base_select(view_layer, base);