Cleanup: some remaining G.main's in COllada in 2.8...
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@ -412,7 +412,7 @@ Object *DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
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Main *bmain = CTX_data_main(mContext);
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Object *obn = BKE_object_copy(bmain, source_ob);
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DEG_id_tag_update(&obn->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
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BKE_collection_object_add_from(G.main, sce, source_ob, obn);
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BKE_collection_object_add_from(bmain, sce, source_ob, obn);
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if (instance_node) {
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anim_importer.read_node_transform(instance_node, obn);
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@ -157,7 +157,7 @@ Object *bc_add_object(Main *bmain, Scene *scene, ViewLayer *view_layer, int type
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DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
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LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
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BKE_collection_object_add(G.main, layer_collection->collection, ob);
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BKE_collection_object_add(bmain, layer_collection->collection, ob);
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Base *base = BKE_view_layer_base_find(view_layer, ob);
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BKE_view_layer_base_select(view_layer, base);
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