Merge branch 'blender-v3.0-release'

This commit is contained in:
Brecht Van Lommel 2021-11-20 14:05:26 +01:00
commit 59ffe1c5b1
2 changed files with 23 additions and 24 deletions

View File

@ -804,31 +804,29 @@ typedef enum hipDeviceP2PAttr {
} hipDeviceP2PAttr;
typedef struct HIP_MEMCPY3D {
size_t srcXInBytes;
size_t srcY;
size_t srcZ;
size_t srcLOD;
unsigned int srcXInBytes;
unsigned int srcY;
unsigned int srcZ;
unsigned int srcLOD;
hipMemoryType srcMemoryType;
const void* srcHost;
hipDeviceptr_t srcDevice;
hArray * srcArray;
void* reserved0;
size_t srcPitch;
size_t srcHeight;
size_t dstXInBytes;
size_t dstY;
size_t dstZ;
size_t dstLOD;
hArray srcArray;
unsigned int srcPitch;
unsigned int srcHeight;
unsigned int dstXInBytes;
unsigned int dstY;
unsigned int dstZ;
unsigned int dstLOD;
hipMemoryType dstMemoryType;
void* dstHost;
hipDeviceptr_t dstDevice;
hArray * dstArray;
void* reserved1;
size_t dstPitch;
size_t dstHeight;
size_t WidthInBytes;
size_t Height;
size_t Depth;
hArray dstArray;
unsigned int dstPitch;
unsigned int dstHeight;
unsigned int WidthInBytes;
unsigned int Height;
unsigned int Depth;
} HIP_MEMCPY3D;
typedef struct HIP_MEMCPY3D_PEER_st {
@ -879,7 +877,7 @@ typedef struct HIP_RESOURCE_DESC_st {
hipResourceType resType;
union {
struct {
hArray * h_Array;
hArray h_Array;
} array;
struct {
hipMipmappedArray_t hMipmappedArray;

View File

@ -980,16 +980,16 @@ void HIPDevice::tex_alloc(device_texture &mem)
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ")";
hip_assert(hipArray3DCreate(&array_3d, &desc));
hip_assert(hipArray3DCreate((hArray*)&array_3d, &desc));
if (!array_3d) {
return;
}
HIP_MEMCPY3D param;
memset(&param, 0, sizeof(param));
memset(&param, 0, sizeof(HIP_MEMCPY3D));
param.dstMemoryType = hipMemoryTypeArray;
param.dstArray = &array_3d;
param.dstArray = array_3d;
param.srcMemoryType = hipMemoryTypeHost;
param.srcHost = mem.host_pointer;
param.srcPitch = src_pitch;
@ -1055,12 +1055,13 @@ void HIPDevice::tex_alloc(device_texture &mem)
if (mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
/* Bindless textures. */
hipResourceDesc resDesc;
memset(&resDesc, 0, sizeof(resDesc));
if (array_3d) {
resDesc.resType = hipResourceTypeArray;
resDesc.res.array.h_Array = &array_3d;
resDesc.res.array.h_Array = array_3d;
resDesc.flags = 0;
}
else if (mem.data_height > 0) {