DynTopo: Attempt to fix compiling on macos
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@ -2110,7 +2110,7 @@ static void sculpt_expand_delete_face_set_id_bmesh(int *r_face_sets,
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r_face_sets[f_index] = other_id;
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}
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else {
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BLI_LINKSTACK_PUSH(queue_next, bf);
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BLI_LINKSTACK_PUSH(queue_next, (void *)bf);
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}
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}
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@ -596,7 +596,7 @@ static float *SCULPT_geodesic_bmesh_create(Object *ob,
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continue;
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}
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if (dists[v1_i] != FLT_MAX || dists[v2_i] != FLT_MAX) {
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BLI_LINKSTACK_PUSH(queue, e);
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BLI_LINKSTACK_PUSH(queue, (void *)e);
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}
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i++;
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@ -664,7 +664,7 @@ static float *SCULPT_geodesic_bmesh_create(Object *ob,
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if (ok) {
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BLI_BITMAP_ENABLE(edge_tag, e_other_i);
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BLI_LINKSTACK_PUSH(queue_next, e_other);
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BLI_LINKSTACK_PUSH(queue_next, (void *)e_other);
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}
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}
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}
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