DynTopo: Attempt to fix compiling on macos

This commit is contained in:
Joseph Eagar 2021-05-23 21:02:29 -07:00
parent 1e3e79fe7b
commit 5a26ea0961
2 changed files with 3 additions and 3 deletions

View File

@ -2110,7 +2110,7 @@ static void sculpt_expand_delete_face_set_id_bmesh(int *r_face_sets,
r_face_sets[f_index] = other_id;
}
else {
BLI_LINKSTACK_PUSH(queue_next, bf);
BLI_LINKSTACK_PUSH(queue_next, (void *)bf);
}
}

View File

@ -596,7 +596,7 @@ static float *SCULPT_geodesic_bmesh_create(Object *ob,
continue;
}
if (dists[v1_i] != FLT_MAX || dists[v2_i] != FLT_MAX) {
BLI_LINKSTACK_PUSH(queue, e);
BLI_LINKSTACK_PUSH(queue, (void *)e);
}
i++;
@ -664,7 +664,7 @@ static float *SCULPT_geodesic_bmesh_create(Object *ob,
if (ok) {
BLI_BITMAP_ENABLE(edge_tag, e_other_i);
BLI_LINKSTACK_PUSH(queue_next, e_other);
BLI_LINKSTACK_PUSH(queue_next, (void *)e_other);
}
}
}