Sculpt lasso (used shorts for no good reason)
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@ -290,7 +290,7 @@ typedef struct LassoMaskData {
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static bool is_effected_lasso(LassoMaskData *data, float co[3])
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{
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float scr_co_f[2];
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short scr_co_s[2];
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int scr_co_s[2];
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float co_final[3];
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flip_v3_v3(co_final, co, data->symmpass);
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@ -301,8 +301,13 @@ static bool is_effected_lasso(LassoMaskData *data, float co[3])
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scr_co_s[1] = scr_co_f[1];
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/* clip against screen, because lasso is limited to screen only */
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if (scr_co_s[0] < data->rect.xmin || scr_co_s[1] < data->rect.ymin || scr_co_s[0] >= data->rect.xmax || scr_co_s[1] >= data->rect.ymax)
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if ((scr_co_s[0] < data->rect.xmin) ||
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(scr_co_s[1] < data->rect.ymin) ||
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(scr_co_s[0] >= data->rect.xmax) ||
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(scr_co_s[1] >= data->rect.ymax))
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{
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return false;
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}
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scr_co_s[0] -= data->rect.xmin;
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scr_co_s[1] -= data->rect.ymin;
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